• The VOIDRUNNER'S CODEX is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

Planescape Manual of the Planes for 5e on DMSGuild

New on the DMSGuild is the Manual of the Planes for 5th edition. The cover is stunning. It's over 300 pages and the credits page includes folks from The Draconomicon, The Dragonlance Companion, Tasha's Crucible of Everything Else, Planescape: Metropolis, The Honkonomicon and Planewalker.com I love the special thanks. This project was made possible by Roll20. Thank you for unlocking new...

New on the DMSGuild is the Manual of the Planes for 5th edition. The cover is stunning.

Manual of the Planes. An invaluable, definitive work on the most fascinating aspect of the World's Greatest Roleplaying Game

It's over 300 pages and the credits page includes folks from The Draconomicon, The Dragonlance Companion, Tasha's Crucible of Everything Else, Planescape: Metropolis, The Honkonomicon and Planewalker.com

Screenshot 2023-10-22 at 9.37.13 PM.png

I love the special thanks.

This project was made possible by Roll20. Thank you for unlocking new horizons for the latest generation of planewalkers, bashers, berks, and touts. We’d also like to thank the giants on whose shoulders we stand when writing this book: Justice Ramin Arman, Richard Baker, Wolfgang Baur, David “Zeb” Cook, Bruce R. Cordell, Jeff Grubb, David Noonan, F. Wesley Schneider, Rick Swan, and all others who helped create and cultivate Planescape and the planes.

I've just bought it and am reading it now.


Here is the table of contents.

Screenshot 2023-10-22 at 10.18.51 PM.png
 

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WhatLiesBeyond

Explorer
Now that I've purchased this, I can say that these monsters are exactly what I was hoping to see! Skimming through, I get the sense that you captured the unique abilities of these critters in an awesome way!
That's very good to hear. Monsters are a space where I feel like I'm given a lot of creative freedom, and I enjoy making oddball and challenging adversaries that each have their own signature fighting style.

I'm of the philosophy that a monster should speak through its combat techniques, as abilities are the most likely thing that players will remember about a creature. 5e has a bit of a reputation for its creatures feeling samey, which is why I worked hard to make sure that every encounter with one of the monsters in this book feels like an event.
 

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Space Cat

Villager
I think he's wondering if there will be a discount like there kinda is for pdf/print bundles. I think these folks have done that with previous books. I think they've said they'd try that here too.
Exactly. Two reasons, first because I might forget to come back and order the PoD (which is what I really want) and second because my wife will wonder why I bought the book in November and then again in February (or whatever). Also a discount is always welcome if available (I would buy either way tho). I'm super excited for this one!
 






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