doctorbadwolf
Heretic of The Seventh Circle
D&D is changing.No at least in D&D.
It's a long standing trope of D&D that gods and things of divinity can't be killed by mortal nonmagical weapons. This usually is extended to harming them. And it often extends to greater nondivine patron level threats like greater fiends, fey, and other outer entities.
Which myths are those?Thisis due to the myths where foes need certain levels of magic to be killed.
Again, evidence needed.This created the game loop of needing to quest for magic items/spells before adventuring in the monster's home. Extending the campaign.
Removing it is cool but it wont be accepted by the majority of fans. Even newer ones. Nor is it easier to run.
And it is actually easier to run. From experience.