Midnight: Peril in Arbordale (OOC thread)

I'm starting a D&D game using the Midnight setting from Fantasy Flight Games. I'm looking for six players and will take the first six that reply that they want to play. I'm still working out the specifics of the campaign but we will start in the Northlands, near the ruins of Cale and the Veradeen Forest, with the possibility for travel all over that region.

Characters will start at 3rd level. Any race from the Midnight book except Orc is allowed. Allowable classes are the standard classes for the setting (Rogue, Barbarian, Fighter, Channeler, Defender and Wildlander). No evil alignments will be allowed. All heroic paths are available as choices. Stats will be bought using the point buy method from the DMG with 35 points to spend. Hit points will be determined by me after characters are submitted. All characters will start with max. gold for their class at 1st level to purchase equipment with. Once equipment has been purchased, any remaining money will be discarded.

I would also like to see a background writeup for each character.

Posting frequency that I'd like to see is *at least* every other day. I post most every day during the week but less frequently during the weekends.

Any other questions, feel free to ask. Once I have six characters with backgrounds approved, I will get the game started.

Toric
 
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Definitely interested. Thanks for running a midnight campaign. I'm curious to see how this plays out.

Keia
 




Sir Osis of Liver, take my spot. My gaming plate is kinda full at the moment and like I said. I don't have the campaign book. Have Fun!
 

Okay, looks like the game is full! The players we have are:

Sir Osis of Liver
Thordain
Keia
mirthcard
maddmic
Thrarn Iranorn

By the responses, I'm guessing that everyone has the book except Thordain.

Thordain, no problem with not having the book. I think I should be able to help you work out a character. A human rogue is fine. There are three different types of humans in the Midnight setting and each has its own strengths in the setting, complete with ability score modifiers, and other abilities that they get that are different than normal PHB humans. I'll list a brief overview of each here, and whichever one sounds best to you, I'll e-mail the details you'll need for character creation. The three types of humans are the Dorns, Sarcosans and Erenlanders. The Dorns are commonly known as the Northmen, and still live in the area north of the inland Sea of Pelluria on the continent of Eredane. They are larger and stronger than most humans and get a bonus to strength and a minus to intelligence. The Sarcosans are the humans that occupy the southern area of Eredane. They are smaller and leaner than the Dorn with dark brown skin and black shiny hair. They are typically a socially adept but impulsive race, receiving a bonus to Charisma and a minus to Wisdom. Erenlanders are a mix of both the Dorns and Sarcosans. They aren't as large as the Northmen nor are they as small as the Sarcosans, finding a happy medium between the two. They receive a bonus to any ability score of the player's choice and a minus to any other ability score of the player's choice. All three receive other bonuses in addition to the ability score modifiers. Let me know which one sounds like the best fit for your character, Thordain and I'll e-mail you what you need to know to complete the character. The only other thing that I'll need to send you is some information on are the heroic paths, but we'll look at those after you decide on race.

Everyone else, looking forward to seeing your characters and backgrounds.

Toric
 
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