New Mutants and Masterminds Campaign 'Opening Moves' ooc thread


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Thanee said:
P.R.I.M.E.
Sentinels
Bay City Sentinels
Can't go wrong with acronyms. S.H.I.E.L.D. (though that's been used), G.U.A.R.D... Hmm, maybe we can go wrong, or I'm just not good at coming up with names. ;)
Aegis?
Bay City Defenders
Bay City Avengers... erm, better stop now. ;)

Elfy said:
Nopey nope nope - no 'L' sound in Japanese phonics =)
That would explain the lack of L-names, yes. :)
 


I think that it would make the most since if we assume that we all know each other and having just defeated some powerful enemy together, are motivated to begin a new superhero team. That way, our unfamiliarity with each others' styles would make sense but not spend sufficient energies pulling together a group, all of whom already know that we will be joined as one. Do other people agree?
 

perivas said:
I think that it would make the most since if we assume that we all know each other and having just defeated some powerful enemy together, are motivated to begin a new superhero team. That way, our unfamiliarity with each others' styles would make sense but not spend sufficient energies pulling together a group, all of whom already know that we will be joined as one. Do other people agree?

Would work for me.

jasamcarl: A quick question for actual gameplay. How would you handle die rolling? You roll everything, or we roll? (or something else entirely)
 

Nagi only just arrived in the campaign area. It would seem a little strange if she was already part of the team and knew everyone...hmmm =/
 

Everything works for me, really.

Though it would certainly help, if we - or most of us - are familiar with each other already.

Bye
Thanee
 

I think it all depends on what the type of game you want to run…

If you want us to be stranger at first, and come together because of some crises, I think it has to be very local and very dangerous; something like a giant sea lizard attacking the city or a giant robot. That way we all have a reason to come to the same place (not like a bank robbery, which I don't think is going to cause a city wide alert, or we all 'just happen' to all be patrolling in the same area)..You could even start the game with all of us already fighting it, or just finishing up defeating it. Maybe whoever was controlling the monster got away… we have to band together to track them down.

Maybe someone is forming a new super-team, a corporation, a rich hero, the city itself. They put out notices and we all show up to join this team…

Hmm lots of ideas, but I have to know more about the game jasamcarl is going to run.
 

I'm going to think on it, though you guys have made your feeling on the matter pretty clear.

The reason why I asked was because I am very much going for a 'miniseries' feel to this. You know, those specials that introduced a superhero or a team along with the relevant themes, key villians etc and often lead into a permenant series. To that effect, I very much want a semi-definitive beginning and end to the campaign (5 or so chapters/issues) with a single major story tying them altogether. Does that work for any/everyone? :)
 

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