(OOC: Blunt still has the same choices on going down as he's always had--climb, jump, or both, but no walking. That map probably belies the fact that Blunt is up high--another failure of the simplistic map
)
*Blunt tosses two shuriken and hits the wolverine with one. Of course, in so doing, he has arguably lowered his companions' chances of surviving the next attack, since the wolverine immediately launches into a maddened raging frenzy, easily making up for the minor cut from the shuriken with its adrenaline-pumped boost in power. Meanwhile, Kel tries to listen as he steps carefully off the boxes and onto the ground, moving to near where he thinks the enemy is and stabbing with his dagger to find only empty air.*
*The chanting stops briefly and restarts as a fiendish wolf with wicked jaws slavering and red eyes glaring appears just next to Shan--apparently the summoner is not keen on whatever Shan is concentrating to do.*
*The wolverine can't charge on the spotty footing it has now, but it still makes its way to Titus and brings a maddened claw to bash in his skull--if the doughty ranger hadn't been focusing entirely on defense, that would have been his end, but he manages to deflect the attack with the back of his pick and push the enemy away for the moment. Meanwhile, the newly-arrived wolf tries to rip Shan's heart out from behind, but the Paladin blocks the attack with his shield and works desperately on his Detect Evil and...it works! He can't get to the wolf behind him, but he senses the exact location of that moderate aura from before (its just the wolverine) and the minor aura, which is located just barely north of the spot Kel attacked just previously.*
(OOC: Wolverine takes 6 Damage, but now he's mad!
Wolverine can't charge, but he can attack Titus once--barely misses due to full defense.
Wolf misses Shan
Shan detects stuff--let me know if he's okay to fall)