Night's Embrace: Part 1--A Touch of Darkness

OOC:
RA, if there's no beastie popping up this round to maul him, Kel will try to grapple the wizard again.

If there is a new summoned creature attacking him, he'll take the total defense option. That, plus dodge, gives him AC 20.

If Blunt's going to arrive this round, maybe we can coordinate something.
 

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(OOC: Titus--the 5 foot adjust is to avoid and AoO, right? Just so you know, you can take fewer attacks in total if you just allow the AoO, since then it can't do a full attack, so it gets jus two claws in total (including the AoO) and no bite)
 

Ooc

Rystil Arden said:
(OOC: Titus--the 5 foot adjust is to avoid and AoO, right? Just so you know, you can take fewer attacks in total if you just allow the AoO, since then it can't do a full attack, so it gets jus two claws in total (including the AoO) and no bite)

[sblock=OOC]What the hell, then: use his regular move action to get closer to where we think the wizard is.[/sblock]
 

*Titus backs away from the wolverine, defending himself as it takes a swipe at him and fails to connect, just barely. He heads over to stand threatening the summoner with Kel, so that his young friend could possibly flank if he moved just slightly.*

*Meanwhile, the chanting stops for a moment, and a badger appears to attack Kel, although the little furry monstrosity isn't as fierce as its fellows (at least when it isn't enraged), and its claw is not quick enough to keep up with Kel's fancy footwork. There is no more chanting immediately apparent, just the sound of the summoner moving away somewhere in the opposite direction of all his enemies.*

*The wolf circles around the crates with sinister intent, moving with lupine strides to come in on Kel's other side, though it can't actually attack after such a long manoeuvre. The wolverine angrily advances on Titus, but the cunning ranger blocks its claw once more.*

(OOC: I've never seen a strategy involving so much Full Defense :lol:--of course, if you never thwack these things, chances are incredibly high that they're going to take you out before they run out of duration)
 

Titus Farrab, human ranger

Rystil Arden said:
(OOC: I've never seen a strategy involving so much Full Defense :lol:--of course, if you never thwack these things, chances are incredibly high that they're going to take you out before they run out of duration)

[sblock=OOC]Given that there are only three of us left, and we're each about one hit away from falling, chances aren't really what I'd call good no matter what we do. What the hell; maybe I'll get lucky and Titus'll crit[/sblock]

"Oh for the love of--!" Titus flusters as yet another creature pops up, then he hears the wizard shuffling away.

"Fine!" he yells into the cavernous space of the warehouse. "I get it, universe. This 'save the world from the demon cult' idea was a mistake. But let me show you what I think of your way of telling a man."

With that, he hefts his pick and swings at the wolverine for all he's worth.

[sblock=OOC]Two-handed attack with heavy pick: +3 attack, damage 1d6+3, crit x4[/sblock]
 

OOC:
RA, you haven't included Blunt's move in your most recent post. Since Legildur's asked you to NPC Blunt, it would be helpful if you could indicate where he fits into the general picture.

Thanks.
 

(OOC: There's a decent reason for that. Legildur posted that move very early--Blunt didn't actually get another turn until this round coming up, after all the bad guys)
 

[sblock=OOC]OK, thank you. :)

It would still be helpful, in your summary of actions for the round, if you were to include a sort of place-marker for any character who's foreshadowed their move. I have trouble keeping track of who's doing what in which round.

Must be getting old. :( [/sblock]
Kelloran sees the wolf moving towards him and swallows convulsively. Then he sees Blunt stand up and move in his direction. He hears the summoner moving away and curses briefly but pungently.

"Right," he thinks, "first things first: avoid the wolf. And the badger. And watch out for that nasty thing that's attacking Titus. And keep track of the wizard. And help Shan. And find the woman who was kidnapped. And earn some money. And find a place to take a kip. Oh, and I'm hungry as well. I think that's the lot."

"I wonder if everybody's first adventure is so ... busy?"

[sblock=OOC]
Continue total defense option until Blunt arrives, then prepare to attack the flanked wolf the following round.[/sblock]
 

*Titus slams into the wolverine with his pick, but the creature is too powerful to fall so quickly.*

*Blunt takes a very risky chance and tries to charge over the unstable crates to help his friend by flanking the wolverine, but his gamble pays off, and he hurtles into it from behind. Meanwhile, Kel stays entirely on the defensive.*

*The wolf and badger can't seem to hit the lithe and elusive little rogue, but the wolverine scores a powerful gash into Titus's neck, and the hunter stumbles backwards and collapses in a heap. Fortunately, the summoner doesn't seem to be casting any more of his summons--perhaps he is out of spells?*

*Enraged at his friend's defeat, Blunt unleashes a flurry of attacks that crush the wolverine's skull, sending it back to the demon pits from whence it came in a nauseating sulfurous bellow.*

(OOC: Wolverine takes 9 and then another 9, total 24

Titus takes 7 and falls unconscious

Wolverine takes 7 and 8, total 39 and is defeated!

Kel's turn, still surrounded by Badger and Wolf)
 

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