[OOC] Hivemind IC Game Brainstorm thread

Mr Fidgit said:
so far it's: Sir Osis and Capellan - psionicists, Ashwyn - fighter, and LcKedovan and myself - undeclared, right?

depending on the final choices of races, setting, etc., i'd like to try a rogue

Drat! Nicked my choice ;) haha... just kidding.... err sorta. Ok, Well catching up it sounds like we're going homebrew... which sounds cool to me. What specific books can we take character creation stuff from? Once we get that then we can all hammer things out to try and have a well rounded group of maniacs... err I mean heroes! ;)

Also Terraism, how are we going to run this. It is PBP right? (I am a PBP newbie technically so just wanna make sure I have everything clear about how we work the mechanics etc.... don'T hate me :D)

-W.
 

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LcKedovan said:
Drat! Nicked my choice ;) haha... just kidding.... err sorta.
if you had your heart set on being a rogue, then go for it (or we both could....i just don't want to be a cleric, sorcerer or wizard)
 

Alright...

LcKedovan, you're not the only newcomer to PbP games - I'm relatively new myself. The closest I've participated in is the current Game of Death (I like to say I'm winning, but I'm biased.) I've read some of the other ones though, so I think we'll be fine. There's always mistakes at the start - I daresay we'll figure it out sooner or later.

Anyway, I just got back from Calculus (blech!) and, more importantly, the computer Help Desk here at school, and they fixed up my personal webspace so that I can use it now... which means, in general terms, that I'll be able to start posting stuff about the setting now. Yes, it's homebrew. It's not all that different from Greyhawk, though probably a bit more blank... I haven't had any world shaking events, like the Iuz Wars, to screw things up, intentionally. It's a good backdrop for heroic, but not world-saving, adventuring. Or so I like to think.

Classes that've been tweaked - the psion, the ranger, the sorcerer. Monks use OA rules for substituting abilities. And I've really been thinking about turning paladin's into a prestige class, but it's not an issue yet. Races have, by and large, not been changed too much. Well, at least they're all still there. Characteristically, there's a number of changes; mechanically, the gnomes have been changed the most. They're druids now, not illusionist tricksters. But I ramble - you can see the details when I get it posted.
 

I think I'm going to go for Psychokinesis as my major discipline.

Terraism - can you send me the rules from ITCK that you're using? My e-mail is in my profile. Thanks
 

Capellan said:
I think I'm going to go for Psychokinesis as my major discipline.

Terraism - can you send me the rules from ITCK that you're using? My e-mail is in my profile. Thanks

Cool, i'll look things over and figure what i'm going to do.

I might even do PyW, but i'm 80% sure it'll be a psion.
 

Ok, guys - I got the website up. It's pretty bare-bones right now; I'd planned to eventually put the setting up, but not for some time, so... bear with me. Right now it contains race information and the campaign map.

The Eastern Realm Campaign Setting

Speaking of which - to answer what questions I anticipate - yes, I swiped the Talaire out of Dragon. It was one of my favorite articles; history is pretty much intact, save that they've gotten used to it here, since it's been a while. They're pretty secretive about their past, so if you're not planning on playing a Talaire, you don't need any more information than that. If you are, I suggest you read the article (page 24, Dragon 281.) If you don't have it, let me know, and I can fill in details for you.

Also, the Talaire are, as of now, the only race that can use psionics. Yeah, it goes against the 3E spirit of "any race, any class," but, barring really extraordinary circumstances, that's the case. If you really wanted something else, talk to me about it, but it'll take a pretty strong argument to change my mind.

[Edit] I forgot to add the website link!
 
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Mr Fidgit said:
just one question - do the Talaire lose any human traits as a result of their innate power?

Just the versatility of having their favored class bitten down a bit. I thought about it, but, really, a few 0th level manifestations isn't that powerful.

[Edit] You read darn quickly.
 
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Terraism said:
Just the versatility of having their favored class bitten down a bit. I thought about it, but, really, a few 0th level manifestations isn't that powerful.
okay!
Terraism said:
[Edit] You read darn quickly.
:D

so now you just need to be thinking about the specifics of character generation and maybe a group concept (? like, is there one :) would we all know each other before the game starts, and so on)
 

Mr Fidgit said:

if you had your heart set on being a rogue, then go for it (or we both could....i just don't want to be a cleric, sorcerer or wizard)

No not entirely... give it a shot dude! Like I said, I just want to play, I'm easy about the rest of it. :D

-W.
 

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