D&D 5E (OOC) Vault of the Dracolich 5E (Full)

Can anyone in the River Gang read those elven/drowish writings?

I've been wondering that too.




Also, if anyone caught my post about not bothering to take your turn in the Dispensables thread, ignore it. Take your turn. There's still a bit of fight left there. You can probably finish them off and get out of the room if you work hard, though.
 

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Er, maybe?

Easy enough to do. They seem to have made Troglodytes more... Lizardman-like than they used to be. I guess we should think of them as smelly, dumber lizardmen. I have to admit, I had trouble writing Guldred's dialogue to not have exactly the same patterns as the Troglodytes did. I tried to make it different, but it kept slipping. I'm kind of happy that no-one can really talk to him. (Telepathy when you don't share a language is really different from mind-speech. At least I imagine it to be very different - it's more like she makes a really high insight check as to what he means to say than actually understands his words.)
 

I'm going to change how I do things Initiative-Wise. It rarely makes a difference what order people go in, but when it does, it makes a big difference. I've been thinking about initiative a lot lately (probably due to Mearl's UA article) and here.

There are a lot of problems with all the possible ways of running initiative, and no great solution.

Here's my most recent issue: Argyle had a surprise round, and the BGs rolled in the middle for Init. Half the party rolled worse than them, so they had to wait (because I've been resolving rounds on the BG's turns, see?) So I did that turn, and let everyone go. The first bunch of people to post had some good hits and a powerful spell, and would kill everyone. Which is cool, but eayres33 has yet to post for Drako. He missed the surprise round, rolled bad for init, missed that round, and hasn't posted yet, and... it doesn't matter. This small-ish fight (before the storm) is OVER.

Drako's gonna feel like he didn't do anything. (Because he didn't do anything). I could wait for eayres to post, and pretend it matters, or I can resolve the fight and we can move on.

This kind of thing doesn't happen too often, but it can happen. And here's the thing: Through some confusion, Pyrus got posted out-of-turn, so I included HIS actions in the second round (where it would fall in init) so HIS gets to count. If eayres had posted for Drako, and I held it, he'd have at least gotten to go.

So for the future, I'm going to just let everyone post, and resolve the round in the order of Initiative. WHEN there is conflicts, I will fudge them by first switching people's targets (to avoid too much overkill), shuffling people about as necessary. If that doesn't work, I will let the player(s) know what the conflict is, and we will figure out a quick way to resolve it.

Sound good?
 






Sesto's guardian angels are going to be very very useful over the next 10 minutes of in-game time. I can't believe they last that long, as long as Sesto doesn't lose concentration.
 

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