I've seen a few people try to connect damage and healing from concentration spells to temporary hit points, so I'd like to point out that even if we were to give them the same treatment as temporary hit points, by claiming they go away when concentration ends, it wouldn't actually do anything mechanically.
From the "
Hit Points" section in chapter 1 of the
D&D Free Rules (2024) it states
Note that your hit points are reduced when you take damage, not when you have damage and not when you lose damage. The only interaction damage has with your hit points occurs when you take it.
The "
Healing" section from that same chapter is presented similarly. It states
Just like with damage, the only interaction healing has with your hit points occurs when you receive it. There is no rule that says anything happens to your hit points by
having healing, and there's no rule that says anything happens when you
lose healing.
The only interaction either of these things have with a creature's hit points occurs when they receive them. Meaning, even if we assume healing and damage are effects of a concentration spell that end when the caster loses concentration, nothing would happen to raise or lower an affected creature's hit points.
And just to drive this point home, this distinction does not apply to temporary hit points. The "
Temporary Hit Points" section in chapter 1 has a rule that depends on whether or not a character
has temporary hit points,
I hope this clears up this particular issue in relation to the discussion in this thread.