Summer Street
Thurs May 6, 1889/9:27 AM
“Guess I check out, since I see in dark,” Moradin said, moving carefully toward the door of the warehouse, the shotgun held ready in front of him. Then Lane threw in a sunrod and lit the place up, too late for the dwarf to get a shot off at the skittering spider creatures.
[sblock=Actions]
Standard:
Move: Into warehouse
Swift:
Free:
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[sblock=Stats]
DR: 4 (Chain shirt)
FORT: 18
REF: 16
WIL15
*Dwarven Resistances: +2 vs poison and magic.
*Earth Anchor: +5 vs Bull Rush, Charge, Grapple, Trip when on the ground.
*Bear’s Endurance: +5 vs attacks that cause fatigue or exhaustion.
*Trap Sense: +5 Reflex vs traps.
Vitality: 16/16 Wounds: 11/11
Special abilities:
*Identify (1h, 1 vit): identify all properties of a magic item
*Piloting: +10 1/day
*Resist Energy (5m, 1 vit): +10 DR vs a specific energy, or +2 DR vs all energy types
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