Just thinking outloud here...
In 3.x, if a character enters his enemy's square, then the enemy gets an Attack of Opportunity on him.
For example, if a fighter and an orc are in melee, and the fighter moves into the orc's square (say...to grapple the orc), then the orc gets an Attack of Opportunity on the fighter.
Now, I was thinking about this, and I was thinking about reach weapons. In RL, weapons with reach have a real advantage in holding the enemy at bay--at least for a while. In D&D, reach weapons have never really received a good treatment--at least, I don't think so.
What do you think of this?
With a reach weapon, 5 feet around the character is considered the character's same "square". So, if a fighter using a longsword comes into melee with an orc using a polearm, the orc's reach is still 10', per normal rules. If the fighter closes to melee range with his longsword, though, the orc gets an attack of opportunity on the fighter just as if the fighter had moved into his own square.
Thoughts on this?
In 3.x, if a character enters his enemy's square, then the enemy gets an Attack of Opportunity on him.
For example, if a fighter and an orc are in melee, and the fighter moves into the orc's square (say...to grapple the orc), then the orc gets an Attack of Opportunity on the fighter.
Now, I was thinking about this, and I was thinking about reach weapons. In RL, weapons with reach have a real advantage in holding the enemy at bay--at least for a while. In D&D, reach weapons have never really received a good treatment--at least, I don't think so.
What do you think of this?
With a reach weapon, 5 feet around the character is considered the character's same "square". So, if a fighter using a longsword comes into melee with an orc using a polearm, the orc's reach is still 10', per normal rules. If the fighter closes to melee range with his longsword, though, the orc gets an attack of opportunity on the fighter just as if the fighter had moved into his own square.
Thoughts on this?