Scales of War #1 Rescue at Rivenroar IC


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Freggo hears the signal

When Freggo sees Kyalia fire off her first shots, Freggo leaps forward. Yes! Here we go! He heads straight for one of the guards at the front, sword swinging.

[sblock=Mechanics]
Standard Action: Charge from O:6 to I:6 vs. Hobgoblin #2
[/sblock]
 

[SBLOCK=OOC]Ok, Stealth Check coming... sneaking to the square next to Kali (N6).[/SBLOCK]


Surprise Round (if we get one)

As they are sneaking up to the enemy, Kyalia readies her bow and once they decide that it is time to jump on their foes, the elf releases two arrows on the nearby goblins.

[SBLOCK=OOC]Twin Shot on Hobgoblins #1 (Gung Ho) and #2 (Grouch).[/SBLOCK]


Regular Round 1

Once the goblins begin to stir, Kyalia leaps forward, drawing two arrows, and fires them at the closest targets.

[SBLOCK=OOC]Move to M6; Hunter's Quarry on Hobgoblin #1 (Gung Ho); Twin Shot on Hobgoblins #1 (Gung Ho) and #2 (Grouch).

In case they are minions and already down, any extra attacks go to Goblin #3 (Unholy Jeff).[/SBLOCK]

Kyalia signals the attack, alas her aim is out- her first arrow passes harmlessly several feet to the side of Gung-ho, the Hobgoblin looks quizzical, what just happened. He scratches his head.

In the same instant Kyalia sights upon the second Hobgoblin, Groucho- Thuk! Her arrow ricochets the creatures heavy shield- it spies along the line of flight of the missile. Groucho's mouth drops open, it tries to make words, eventually- in garbled tones, comes one word.

"Bushwhackers!"

Groucho looks confused- where did that word come from.

Alas two misses Kyalia will have to improve her aim.

[sblock=Combat]
Encounter #6

Turn: The Entrance to the Katykoombs

Initiative (* = Next to play)

26 Kyalia*
18 Velani
18 Freggo
12 Kalimaru
12 Viator
6 Ah-shahran

HP & Conditions

PCs
Ah-shahran 30/30 Surges 8/8
Freggo 27/27 (4 Temp HP) Surges 9/9
Kalimaru 25/25 Surges 8/8
Kyalia 26/25 Surges 8/8
Magnus 38/38 Surges 13/13
Viator 26/26 Surges 8/8

Monsters

Hobgoblin #1
Hobgoblin #2
Cloaked Goblin
Goblin #1
Goblin #2

Actions To Date

Turn #1

Kyalia- Twin Shot Hobgoblin #1- Miss & Hobgoblin #2- Miss.

Velani-

Freggo-

Kali-

Viator-

Ah-shahran-

[/sblock]

New Map- to follow...
 

[sblock=READ THIS!]
This is a surprise round, you all have surprise- you can all take one action... I get the feeling people do not play surprise rounds like this- my bad, possibly.

I play, or rather I thought the rules were- if the bad guys haven't heard you then... you have a surprise round. The creatures are all distracted, the Goblins looking at their shoes, Unholy Jeff with his back to you, and the Hobgobs are giggling.

Admittedly as soon as clanky gets moving then the game is up but that's not enough for the bad guys to get in to the initiative- am I playing this incorrectly, genuinely, I'm concerned that I should be doing something different.

To conclude that's why I said that the sneakies can get as far as the K-line, while those that choose not to sneak can get to the O line, the top of the stairs, without having to make a roll or indeed be seen or heard.

Help, please.

Oh and the initiative order has changed- Velani is ahead of Freggo, bad maths and far too tired last night.
[/sblock]
 

OOC: You are correct - one action for each party member (Standard, Move or Minor), and as many Free actions as you want, and no APs can be used. Then its into a normal intitiative round for both sides. I can only suggest that Kyalia and Velani do-over their action in light of this.
 

[sblock=READ THIS!]
This is a surprise round, you all have surprise- you can all take one action... I get the feeling people do not play surprise rounds like this- my bad, possibly.

I play, or rather I thought the rules were- if the bad guys haven't heard you then... you have a surprise round. The creatures are all distracted, the Goblins looking at their shoes, Unholy Jeff with his back to you, and the Hobgobs are giggling.

Admittedly as soon as clanky gets moving then the game is up but that's not enough for the bad guys to get in to the initiative- am I playing this incorrectly, genuinely, I'm concerned that I should be doing something different.

To conclude that's why I said that the sneakies can get as far as the K-line, while those that choose not to sneak can get to the O line, the top of the stairs, without having to make a roll or indeed be seen or heard.

Help, please.

Oh and the initiative order has changed- Velani is ahead of Freggo, bad maths and far too tired last night.
[/sblock]
[sblock=OOC]That sounds correct to me. My understanding: Kyalia can sneak ahead outside of combat. Once she Twin Strikes (or uses Hunter's Quarry), that initiates the surprise round, and uses up her action in the surprise round (so I assume she'll Twin Strike). Then each of us gets 1 action in initiative order (plus free actions, so Velani can issue her "challenge" as she moves down the stairs). Then we start a regular round, and unless the goblins have a very high initiative, Kyalia gets a full round of actions, followed by normal initiative.

I assume we're also still posting in initiative order? I know my action for the round, but I figured I'd wait to post it until everyone else had gone.[/sblock]


[sblock=Combat Status]HP: 30/30 Surges: 8/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 6
Passive Insight: 19 Passive Perception: 19
Action Points: 1 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[]Standard
[]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood

[/sblock]
 
Last edited:

[sblock=OOC]I am of exactly the same mind as [MENTION=6676224]hairychin[/MENTION] and [MENTION=17633]tiornys[/MENTION]. You are correct. It all got a little confused then. I see you've resolved [MENTION=478]Thanee[/MENTION] 's actions by taking her first attack. Maybe do the same for [MENTION=99210]larryfinnjr[/MENTION] and not take the action point action if that is ok. I was waiting for those before me in the init to act before I did.

As you were.[/sblock]
 

OOC: Right, I think what Thanee posted for Kyalia posted is fine (at least the surprise round part). It it's still applicable, Kyalia's 1st round of combat actions could be used too when it comes around to her again.
larryfinnjr will probably want to post again with a surprise round turn, since I don't think he knew Velani was getting one.
 

[sblock=OOC]larryfinnjr hasn't had a combat with us, so he presumably wasn't aware of our habit of posting in order. He stated that his action was set for after the surprise round. I figured he was delaying during the surprise round and effectively giving up his surprise action to go first during regular combat, and that he was just posting early to get his turn out of the way, as is common in other PBP games.[/sblock]
 

[sblock=OOC]
larryfinnjr hasn't had a combat with us, so he presumably wasn't aware of our habit of posting in order. He stated that his action was set for after the surprise round. I figured he was delaying during the surprise round and effectively giving up his surprise action to go first during regular combat, and that he was just posting early to get his turn out of the way, as is common in other PBP games.
I don't think you can delay a surprise round and end up with a full round's worth of actions early. If the surprise round is delayed all the way until the same initiative comes up again in the first round of combat, obviously the person gets all actions. But if the person takes an action ANY time before that, they still only get a standard action, since it's still technically that character's surprise action.
[/sblock]
 

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