Scales of War #1 Rescue at Rivenroar IC

Kyalia

“That worked rather well. Nicely done!” Kyalia comments, acknowledging Kali's idea and the efforts of her team-mates.

“Unfortunately, my knowledge of the arcane is rather limited, so don't ask me what these might mean,” the elf says looking at the runes, as she carefully follows Freggo into the room, also avoiding the runes with her steps.
 

log in or register to remove this ad

Idea and execution, all excellent indeed! And no omens of intelligent opposition, either. Ahead and onward! Ah-shahran also steps carefully to avoid the runes as the party enters the former lair of the drakes. He studies them for a moment, racking his brain from all angles, then moves closer to the nesting area to check whether anything of value might have been collected by the creatures.

[sblock=Mechanics]Arcana, History, and Religion on the runes, then Perception on the nest area.[/sblock]

[sblock=Combat Status]HP: 30/30 Surges: 8/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 11
Passive Insight: 19 Passive Perception: 19
Action Points: 3 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[]Standard
[]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood

[/sblock]
 

Kyalia

As she steps over the runes, Kyalia cannot help but look at them more closely, mostly to avoid their touch, of course.
 

Idea and execution, all excellent indeed! And no omens of intelligent opposition, either. Ahead and onward! Ah-shahran also steps carefully to avoid the runes as the party enters the former lair of the drakes. He studies them for a moment, racking his brain from all angles, then moves closer to the nesting area to check whether anything of value might have been collected by the creatures.

[sblock=Mechanics]Arcana, History, and Religion on the runes, then Perception on the nest area.[/sblock]

[sblock=Combat Status]HP: 30/30 Surges: 8/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 11
Passive Insight: 19 Passive Perception: 19
Action Points: 3 [] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:


Actions:
[]Standard
[]Move
[]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood

[/sblock]

Ah-shahran muses on the symbols, the first is easy- 'Es' Esdevium, a magical element from the Arcane Table, he recognises it from a text book sometime in the past- perhaps even from a previous memory.

Then another of the symbols springs in to your mind, stupid- should have seen it straight away- 'Lbs' Pounds, the symbol is part of weights and measures- it's been used by different peoples for generations.

Two more symbols seem familiar,- 'Vo' the Vortex and the 'La' Lattice- symbols used in Spirit charts to show how creatures, like Gorm, are brought forth...

Hmm... that's a quarter of the symbols identified already... and yet you're still unsure why you are doing this- to what end.

From there you wander over with Gorm to have a look at the nests- they're nothing much, it looks like the Drakes have not had chance to settle in here, there's nothing to see... however, the odd thing is not the nests.

Ah-shahran notices that the sarcophagi are not sealed, the lids have just been placed upon them, they are not mortared in- which is odd- this is supposed to be a family crypt afterall.

New Map-

092b Castle Rivenroar- The Glowing Symbols- Identification Pt 2

GM: Excellent use of your skills, anyone else can employ the same skills, or any others you can make fit- it's really not that difficult...
 

As she steps over the runes, Kyalia cannot help but look at them more closely, mostly to avoid their touch, of course.

My word, Kyalia has a field day, identifying another four of the symbols- things she learnt to be used as map symbols, or else as part and parcel of growing up- the semi-precious stones that were used traded with the humans and dwarves to create beautiful clothes and jewellery.

She notes the following-

'Lq', the symbol for Liquid- used on maps, most often for water.
'Ja', the symbol for Jasper, and 'On', the symbol for Onyx.

Lastly, and obviously, the elven symbol for 'Ta', Leather.

Nearly half the square is complete- not that it makes any sense... does it?

New Map-

092c Castle Rivenroar- The Glowing Symbols- Identification Pt 3
 

Freggo remembers to be polite

"That did work rather well, didn't it? Kali, that was an inspired plan there! And Viator, that floating disc magic was wonderful! Great job all around! Now we can fulfill our terrible task in order to save the fair maiden!" Clearly Freggo has a generous definition for fair maiden.

Freggo writes down all of the findings so far in the dust on the floor. "These words don't seem to have much meaning. Maybe the symbols spell out a message if we put them all together! Let's see if I can divine any of the remaining spots based on the adventure books I used to read..."
 

Kali

Kali steps around the runes and into the room, next to the odd spectral dog. He first takes in his environment, looking for anything out of place or odd.

And although his education has not been significant he will wrack his brains for any recollections of the runes on the floor, though he has no real clue what help he can be on this one.

OOC: First knowledge roll was Arcana
 
Last edited:

Velani

Having spent a few years in the tutelage of Master Bartholigan Vespi, she hoped to make some sense of the grid.

Unfortunately she failed 3 years in a row and was eventually forced to enlist in the city guard....

"Um....this really doesn't look important to me at all. What say we just leave games of chess to others and go find our missing people?"
 
Last edited:

"That did work rather well, didn't it? Kali, that was an inspired plan there! And Viator, that floating disc magic was wonderful! Great job all around! Now we can fulfill our terrible task in order to save the fair maiden!" Clearly Freggo has a generous definition for fair maiden.

Freggo writes down all of the findings so far in the dust on the floor. "These words don't seem to have much meaning. Maybe the symbols spell out a message if we put them all together! Let's see if I can divine any of the remaining spots based on the adventure books I used to read..."

Kali steps around the runes and into the room, next to the odd spectral dog. He first takes in his environment, looking for anything out of place or odd.

And although his education has not been significant he will wrack his brains for any recollections of the runes on the floor, though he has no real clue what help he can be on this one.

OOC: First knowledge roll was Arcana

Velani

Having spent a few years in the tutelage of Master Bartholigan Vespi, she hoped to make some sense of the grid.

Unfortunately she failed 3 years in a row and was eventually forced to enlist in the city guard....

"Um....this really doesn't look important to me at all. What say we just leave games of chess to others and go find our missing people?"

Freggo can add one more 'Ch', Chloro, a type of gas used to render people unconscious, somehow he remembers the symbol- he's not sure where from.

Kali adds a little more, his knowledge of the Arcane is not great and yet he picks things up every now and then- 'Ag', the symbol for Gold and 'Al', Aluminium...

Alas Velani can add nothing to the quest for the meaning of the symbols.

Kali scans the room intensely, he notes the following-

The sarcophagi are not sealed- all of them are open, the lids just resting upon them, they have never been sealed- there is no sign of mortar ever being applied.

The doors to the east seem to thrum- in time with the pulse of the glowing symbols, Kali grins- perhaps the two are connected.

Over in the south east corner is a dagger, a very small dagger- the kind of weapon that would fit in the hand of something or someone very small...

Kali considers things...

New Map-

http://gallery.rptools.net/v/contri...Glowing+Symbols-+Identification+Pt+4.jpg.html
 
Last edited:

Viator stands by the runes, the opposite side from
Freggo and works in tandem with the swordmage. He feels the runes with his power and tries to figure out their meaning and what links them.
 
Last edited:

Pets & Sidekicks

Remove ads

Top