Scales of War #1 Rescue at Rivenroar IC

Seeing her allies making short work of the opposition, Kyalia nods with approval and fires another two arrows into the fray.


[SBLOCK=OOC]Twin Shot[/SBLOCK]

The first arrow flies wide and thunks harmlessly against the screen showing the strugglin Dwarf, the second looks to be heading wide but at the last moment curves to punch another hole in the last Spectre- a large hole at that, the creature shimmers- almost fades.

On the screen the lone Dwarf is fighting for his life- one of the short black clad creatures in his grasp- using the creature to defend himself from the three others trying to stab at him. The other Dwarves are sharing glances, trying to find the courage- one darts out and tries to trip an attacker, and is stabbed in the thigh...


[sblock=Combat]
Encounter #11 Slime

Turn: 3

Initiative (* = Next to play)

18 Ghostly Creature #1
17 Velani
17 Kyalia
9 Ah-shahran*
8 Kali
7 Viator
2 Freggo

HP & Conditions

PCs
Ah-shahran 30/19 Surges 8/7.
Freggo 27/16 Surges 9/4. 5 Ongoing Acid damage (save ends).
Kalimaru 25/25 Surges 8/6
Kyalia 26/26 Surges 8/8
Velani 28/19 (4 Temp HP) Surges 11/3.
Viator 26/15 Surges 8/7.
&
Spizz 31/0 Surges 1/0- DEAD.

Monsters

Grey Ooze- FLED
Big Ooze- 66 HP damage taken. Dazed (Velani Turn #2)- SPLITS IN TWO-
Split Ooze #1- 27 HP damage taken- DEAD.
Split Ooze #2- 18 HP damage taken- DEAD.
Ghostly Creature #1- 24 HP damage taken- Bloodied. Quarry (Kyalia).
Ghostly Creature #2- 34 HP damage taken- DEAD.

Actions To Date

Surprise Action

Freggo- Luring Strike Big Ooze- Hit 7 damage.

Turn #1

Big Ooze- Slam Spizz- Miss. Shift E7.

Velani- Move E6. Defender Aura Big Ooze. Vengeful Strike CA Big Ooze- Hit 10 damage & Holy Smite +5 damage = 15 & Dazed.

Kyalia- Hunter's Quarry Big Ooze. Evasive Strike Shift K7 Attack Big Ooze- Hit 10 damage.

Grey Ooze- Move through eastern door- and keep on moving.

Ah-shahran- Spirit Infusion Kyalia Longbow CA Big Ooze- Hit 9 damage. Call Spirit Companion- Freggo 4 Temp HP. Ah-shahran Move E12 & Grom F7. Action Point. Spirit Infusion Velani Longsword CA Big Ooze- Hit 9 damage.

Kali- Aspect of the Cunning Fox. Move F8. Longsword Big Blob- Hit 16 damage and the Big Blob splits in to two separate Blobs & Dual Attack Blob #1- Hit 11 damage.

Viator- Dimensional Scramble Blob #1- Miss & Blob #2- Miss. Far Hand- Fail. Forceful Push- Fail. Arcana Check and the scene changes and the Ghostly Visitor steps through.

Freggo- Greenflame Blade Ooze #2- Hit 8 damage & Ooze #1- 3 damage. Move C13. OA Ooze #2 Slam Freggo- Miss. Move C13. Open the doors- empty.

Turn #2

Split Ooze #1- DAZED. Slam Velani-Miss. Action Point. Slam Velani- Miss.

Split Ooze #2- Flowing Form (Shift 4). Slam Freggo- Crit 13 damage and 5 Ongoing Acid damage (save ends).

Ghostly Visitor #1- Shift D7. Spectral Barrage Velani- Hit 13 Psychic damage and Pushed 3 & Ooze #1- Hit 13 Psychic damage- DEAD.

Ghostly Visitor #2- Move E11. Spectral Barrage Ooze #2- Miss & Freggo- Miss & Ah-shahran- Hit 11 Psychic damage- Bloodied and Pushed 1 & Viator- Hit 11 Psychic damage and Pushed 3 & Spizz- Hit 11 Psychic damage- DEAD.

Velani- Move F6. Religion Check- Undead? Charge Ghostly Creature #2- Hit 13 damage- Insubstantial = 6 damage. Action Point. Vengeful Strike Ghostly Creature #2- Hit 12 Radiant damage- Insubstantial = 6 +5 Vulnerable = 11 damage- Bloodied.

Kyalia- Move K8. Hunter's Quarry Ghostly Creature #1. Twin Strike Ghostly Creature #1- Hit & Hit 12 damage- Insubstantial 6 damage.

Ah-shahran- Call Spirit Companion B15- Freggo 4 Temp HP. Spirit Infusion Freggo Longsword Ooze- Hit 10 damage- DEAD. Call Spirit Comapanion F11- Velani 4 Temp HP. Action Point- Readied Action- Spirit Infusion Kali Longsword (with Power Attack) Ghostly Creature #2- Hit 23 damage Insubstantial 11 damage.

Kali- Aspect of the Cunning Fox. Move E11. Then do Readied Action above. Shift D12. Dual Weapon Attack CA Ghostly Creature #2- Hit 13 damage Insubstantial- 6 damage- DEAD. Charge Ghostly Creature #1- Miss & Shift D6.

Viator- Move G10- catch Spizz. Dimensional Scramble at D8 Ghostly Creature #1- Hit 6 damage Insubstantial 3 damage. Action Point. Dimensional Scramble Ghostly Creature #1- Hit 8 damage Insubstantial 4 damage.

Freggo- 5 Ongoing Acid damage. Move D9. Luring Strike Shift D8 Specter #1- Hit 7 damage Insubstantial- 3 damage- Bloodied- Shift CP- Specter to D8. Save vs Ongoing Acid- Fail.

Turn #3

Specter #1- Recharge Spectral Barrage- Fail. Spectral Touch Freggo- Miss. Shift C7.

Velani- Move D7. Vengeful Strike Specter #1- Hit 6 damage Insubstantial- 3 damage.

Kyalia- Twin Strike Quarry Spectre #1- Miss and Miss (Elven Accuracy = Hit) 10 damage Insubstantial- 5 damage.

Ah-shahran-

Kali-

[/sblock]

New Map-

143 The Portal Chamber- Last Spectre standing

Next up Ah-shahran and then Kali...
 

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OOC: radiant dmg! :) should at least leave a burning sensation behind...

GM: Sorry, added.


The creature silently screams, a ragged tear perforates its form- it shimmers again, and yet by some last effort remains standing- a threat still.

GM: One hit does it...


Next up Ah-shahran and then Kali...
 

Kali first

OOC: Ah-shahran delays


Seeking to cut the final threads on the specter's existence, Kali swings his axe, blasting apart the specter's form. Stepping back, Kali looks at the picture, then looks at the others as if questioning whether they should attempt to go through.

[sblock=Mechanics]Standard: MBA
Free: Dual Weapon Attack
Free: Shift to F7[/sblock]
 
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and now Ah-shahran

As the specter fades away, Ah-shahran walks to Freggo's side, summoning Gorm to provide a temporary balm as he works--unsuccessfully--to subdue the acid. Glancing from the picture to Viator as he works, he asks, Any chance we can get through there?

[sblock=Mechanics]Move: to D10
Minor: Call Spirit Companion at C8, temp HP to Freggo
Standard: Heal skill on Freggo to grant a saving throw--failing (needed just 1 more for a 15, dangit)[/sblock]

[sblock=Combat Status]HP: 19/30 Surges: 7/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 11
Passive Insight: 19 Passive Perception: 19
Action Points: 3 2 1 [x][x][] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:
Readied action

Actions:
[x]Standard
[x]Move
[x]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood, Potion of Healing

[/sblock]
 
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Velani

What does the stonework look like in the picture? Is it the same as what we've seen all throughout the catycoombs? (Dungeoneering 16... no idea why/how a 2nd roll was made)

Also - is there a compliment of dwarves in Fallcrest that may have gone missing that Velani may know about? (Streetwise 12)

Motioning to the portal, Velani askes alound, "Any chance that's happening here? Or even now? While I'm not one to shirk helping those in need, we must determine if that picture is even something we can do anything about, or move on with our current mission."

Wiping the sprectral goo from her sword, Velani makes her way over to Viator. "Sorry about your gob...er, about Spizz." Stammering something about watermelons, she recovers her widow's blade from Spizz' belt. "Also - did anyone see where that first blob of ick went?" (-I- know it slithered under the east door, but I'm sure Velani never saw it... :) )
 
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Kyalia

“I am wondering... why is this place not overrun by these creatures by now? Did we somehow activate this thing? Can we make it go dormant again?” Kyalia wonders.
 

Goodbye...friend...

Seemingly oblivious to all around him, Viator picks up the limp body of Spizz, turns, and lays him gently on the shimmering air beside him.

Dropping weakly to his knees beside the disc, he closes his eyes and reaches into his pocket. Holding his hands infront of his face, he breathes into them, his breath taking on a translucent form as blood trickles from his nose.

Taking one of the goblin's small hands in his, he places the item there, wrapping the still warm fingers around it, before placing both of Spizz's hands on his chest, over his heart.

Rest now, little one.

Where you go, there is no hatred, no anger and no-one to bully you.

Where you go...we are all nice to each other...

Viator covers the brave soldier's body with his cloak as his head lowers and his shoulders shake.
 

OOC: Ah-shahran delays


Seeking to cut the final threads on the specter's existence, Kali swings his axe, blasting apart the specter's form. Stepping back, Kali looks at the picture, then looks at the others as if questioning whether they should attempt to go through.

[sblock=Mechanics]Standard: MBA
Free: Dual Weapon Attack
Free: Shift to F7[/sblock]

Kali lurches in to the fray and cuts down the remaining Spectre... the creature shivers, shimmers and fades to nothing.

[sblock=XP, AP & Stuff]

That's your 11th Encounter complete- another 108 XP for each of you, which brings you to 934 XP each- only 66 XP needed for level 2.

This was the 7th Encounter for today- no new Action Point but just wanted to recap who has what AP wise-

1= Velani, Freggo, Viator & Ah-shahran.
2= Kyalia.
3= Kali.

And there'll be another one in the offing at the end of the next encounter of course.

I'll heal people up when Freggo throws off his Ongoing Acid damage.

Excellent play again.
[/sblock]
 

As the specter fades away, Ah-shahran walks to Freggo's side, summoning Gorm to provide a temporary balm as he works--unsuccessfully--to subdue the acid. Glancing from the picture to Viator as he works, he asks, Any chance we can get through there?

[sblock=Mechanics]Move: to D10
Minor: Call Spirit Companion at C8, temp HP to Freggo
Standard: Heal skill on Freggo to grant a saving throw--failing (needed just 1 more for a 15, dangit)[/sblock]

[sblock=Combat Status]HP: 19/30 Surges: 7/8 Surge Value: 7
AC: 16 Fortitude: 11 Reflex: 14 Will: 16
Resist: 5 necrotic, 5 radiant Saving Throw mods: none
Speed: 6 Initiative: (+2) 11
Passive Insight: 19 Passive Perception: 19
Action Points: 3 2 1 [x][x][] Usage this encounter
[] Second Wind

[][][] Failed Death Saves

Current Status:
Readied action

Actions:
[x]Standard
[x]Move
[x]Minor
[]Immediate


Powers:
Spirit Infusion, Direct the Strike, Call Spirit Companion Twin Panthers, Memory of a Thousand Lifetimes, Healing Spirit, Inspiring Word, Speak with Spirits, Spirit of the Healing Flood, Potion of Healing

[/sblock]

Freggo is still trying to throw off the burning acid that splashed his skin- he's red raw in patches- his crinkly smiles switches to a ravaged scowl every now and then as it continues to burn.

GM: Freggo- I guess Ah-shahran can reconjure and dismiss Gorm every round- therefore roll me some saves, for everyone you fail you lose 1 HP, as Ah-shahran keeps giving you another 4 Temp HP.


Ah-shahran takes a look at the creatures on the screen- they're Dark Creepers, they inhabit the shadow- knife wielding sneaks always aiming to find a soft spot in which to plant their dagger. The creatures are most known for their violent deaths- a huge spout of...

And as Ah-shahran remembers on the screen the action mirrors his recollections-

The Dwarf is keeping the creatures at bay- one of the Dark Creepers is taken down by a bunch of Dwarf prisoners... the creature being strangled is not long for this world. It's tongue hanging out- eyes rolled over to whites- all the colour...

<BOOF>

The strangled Dark Creeper suddenly explodes in a great spout of darkness- it's body entirely gone, turned to a great gust of shadow. The Dwarf doing the strangling clutches at its eyes- each oracle has turned to black, the Dwarf flails blindly...

Then stepping through the portal comes and Ogre- in black studded leather, the chain connected to which are all of the Dwarves is attached to the belt at its waist.

The Ogre draws out a Javelin, and throws it in one swift motion- the barbed spear strikes home- burying itself in the rebelious Dwarf's chest, protrudes through the otherside.

The Dwarf staggers, but stays upright.

The Ogre however is not finished, it screams, draws a club and runs at the blind Dwarf...

<SMASH>

The Ogre's club connects... the Dwarf flies in to the air- hurtles straight towards the screen through you watch the action unfold.

The broken Dwarf thunks in to the screen face first and then drops to a crumpled wreck on the floor... dead.

The Dwarf is Magnus.
 

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