Cleon
Legend
Actually, it doesn't, the "If the dragon form is larger" bit is completely ass-backwards.
It should be:
Abilities: A weredragon's mental ability scores improve according to its kind. These adjustments are equal to the base dragon's normal ability scores –10 or –11 or +2 Intelligence, +2 Wisdom and +2 Charisma, whichever is higher.
When it assumes dragon form, a weredragon's physical ability scores also improve. When in its default size, the base adjustments are equal to the base dragon's wyrmling ability scores –10 or –11. If the ability improvement would be less than +8 Strength and +2 Constitution, the weredragon gains those adjustments instead. If the weredragon assumes a dragon form smaller than its default size, the hybrid form's Strength and natural armor bonus are reduced according to the Table: Changes to Statistics by Size in Dragon & Hybrid Form. A weredragon in hybrid form modifies its physical ability scores by the same amount.
Agree about "showing all the work" for the examples by including the base creature form and the mental abilities. So we're talking:
Example One: A wyrmling bronze dragon is a Small dragon with Str 13, Dex 10, Con 13, Int 14, Wis 15, Cha 14 and +5 natural armor bonus; applying –10 or –11 comes to ability improvements of Str +8, Dex +0, Con +2, Int +4, Wis +4, Cha +4 for a wyrmling bronze weredragon (note its Strength adjustment uses the true drakanathrope minimum of +8, not the Str +2 derived from Str 13 minus 10 or 11). A dwarf warrior is a Medium humanoid with Str 13, Dex 11, Con 14, Int 10, Wis 9, Cha 6. Therefore, in humanoid form a wyrmling bronze weredragon dwarf has Str 13, Dex 11, Con 14, Int 14, Wis 13, Cha 10 and NA +2. In default dragon form, the dwarf weredragon is a Medium creature with Str 21, Dex 11, Con 16, Int 14, Wis 13, Cha 10 and NA +5. If its dragon or hybrid form reduces in size to Small it has Str 17, Dex 11, Con 16, Int 14, Wis 13, Cha 10.
Example Two: A wyrmling red dragon is a Medium dragon with Str 17, Dex 10, Con 15, Int 10, Wis 11, Cha 10 and +6 natural armor bonus; applying –10 or –11 and a weredragon's minimum ability improvements gives it Str +8, Dex +0, Con +4, Int +2, Wis +2, Cha +2 for a wyrmling red weredragon (note that only its Constitution adjustment is better than the true drakanathrope minimum of +2). A fire giant is a Large giant with Str 31, Dex 9, Con 21, Int 10, Wis 14, Cha 11 and +8 natural armor. Therefore, in giant form a wyrmling red weredragon fire giant has Str 31, Dex 9, Con 21, Int 12, Wis 16, Cha 13 and NA +10. In default dragon form the fire giant weredragon is a Large creature with Str 38, Dex 9, Con 23, Int 12, Wis 16, Cha 13 and NA +14. If its dragon or hybrid form reduces in size to Medium it has Str 30, Dex 9, Con 23 and NA +12.
Writing the above, I realized we'd better update the Armor Class section as well.
How about:
Armor Class: Weredragons have their natural bonus increase by +2 in humanoid or giant form. In dragon form, a weredragon in its default size has a natural armor bonus equal to the base dragon's natural armor plus the base creature's natural armor or a +5 natural armor bonus, whichever is higher. In hybrid form, a weredragon's natural armor bonus is equal to that of its base creature form or dragon form, whichever is better.
Updated the Weredragon (True Drakanthrope) Working Draft.
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