Parmandur
Book-Friend, he/him
Most of the fights take a sentence or two, and the other guy is dead because Conan cut him in half, or stabbed the giant in the unmentionables: it moves quicker than any edition of D&D combat, and isn't super stunt heavy. Actually, I am seeing people playing martial PCs in 5E stunting like crazy, just narrating the results of the die rolls creatively: 4E is more...narrow...in dictating the stunting, from my experience?Does it? Conan, Grey Mouser, Fafhrd, (can't name a Salvatore character, sorry) are all nigh invincible in combat, except maybe against some really nasty and usually magical beast or other. I don't recall any scenes that wouldn't play out interestingly in 4e. Certainly it is MUCH better than 3.x with its 'full round actions' boat-anchoring fighters. Ready stunting and built-in tricks of various kinds seem to make it ideal for highly dynamic fights with lots of crazy stuff going on. I don't think AD&D combat is BAD for that kind of thing, but it doesn't handle some things very well, like disengagement (which is usually impossible) or any sort of 'non-standard' tactics.
I also like DCC RPG for stunt rules for fighters...
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