Stat requirements

Infiniti2000 said:
I'm not sure what you mean, but I assure you I meant nothing bad by my statement. I was not trying to be sarcastic or anything. I was being serious in that both sides are valid.
He means it is against the rules to characterize your stance as a house rule.


glass.
 

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Hypersmurf said:
So given that when a character gains enough XP to advance a level, he can instead use that XP for item creation, doesn't that mean the metagame data "You can elect to advance a level now or not" is available to the character?
Okay. How is that any different than just using XP for item creation in the first place, such as not using too much that it would lower your level?
SR said:
It is completely superfluous as to how scrolls work.
Absolutely not.
SR said:
Being part of an action, it cannot be a non-action. It is part of the underlying action, and hence, an action.
To debate this further, you need to read up on non-actions and understand them. A non-action by definition is part of an action, but it's still classified as a non-action. You need to at least give an effort to understanding the rule before blindly entering a discussion on it.
SR said:
Disagreeing with you is not "starting a fight".
True, but when all of your posts in the Rules forum consist of only disagreeing with people in a condescending manner, the intent seems to be to start a fight. Do you just browse the forum looking for things to disagree with such as the critical "rarity" and this?
 

Infiniti2000 said:
Absolutely not.

Yep, it is completely superfluous. If someone asks you "how do scrolls work" do you point them to the UMD description? No. You point them to the entry marked "Scrolls" on page 237 in Chapter 7 of the DMG. You might direct them to the heading "Using Items" on page 212 of the DMG as well. But the UMD description has no bearing on the question at all.

To debate this further, you need to read up on non-actions and understand them. A non-action by definition is part of an action, but it's still classified as a non-action. You need to at least give an effort to understanding the rule before blindly entering a discussion on it.


Can you move silently without an action? No. Hence it is part of the underlying action type (in most cases, a move action). For the record, there is no such thing as a non-action, there are events that are not actions (PHB, page 139). They are "an inherent part of doing something else". They are part of the underlying action.

Leveling up is not part of any underlying action. It is not a "non-action" as defined by the rules. It is not a standard action, a move action, a full-round action, a free action, a swift action, or not an action. However, it takes place at a defined moment in game time (before it happens, the character is X level, after X+1 level). Hence, it is not an action, but an event.

True, but when all of your posts in the Rules forum consist of only disagreeing with people in a condescending manner, the intent seems to be to start a fight.


I rarely spend time disagreeing people with whom I agree.
 

Cabral said:
The reason is this: As I understand it, Bull's Strength and Gauntlets of Ogre Power do not stack. Not just because they are both enhancement bonuses but also because they are the same spell. I don't think a spell, regardless of duration can or should allow to meet prerequisites.
No, just because they are both enhancement bonuses. Gauntlets are not the same spell as anything, because they are not a spell at all.

In any case, spells do just as well as items for meeting prerequisites, so it doesn't whether gauntlets are a spell or not.
Alternate reason: because I'm the DM ;)
That is one reason I can't argue with! ;)


glass.
 

Whoa. Lot of heat building up here.

My theory is that there's a lot of feats that damn near require item-boosted scores (especially when you get into the realms of Epic). An item means you can qualify. If you don't have the item, then it doesn't work. Works for me.

And on the matter of Headbands of Intellect and skill points, I personally think that they made that rule just because it affecting your skill points would be a major PITA if the item was ever lost.
 

Actually, there are areas where I would allow an enhancement bonus qualify for a feat or prestige class. For example, Vow of Poverty (or any other enhancement special ability acquired via a feat, class, or prestige class).

To me, Vow of Poverty is an innate ability. It is not a spell or a magic item. I draw the line at spells and magic items.
 

The rules only require that you have an ability score that meets the prerequisite, it does not put any requirements on how you get that ability score.

Using common sense, I would only allow reasonably permanent ability increases allow you to qualify for feats. By reasonably permanent, I mean things that can effectively give you the bonus 24/7. This is usually a magic item (ignoring the difficulty of sleeping with some of the items on, since it doesn't come into play for spellcasters getting bonus spell for enhanced spellcasting stats).

The rules do state that characters undergo training or studying between adventures (PHB, page 58). This happens "off camera" but does indicate that leveling up requires time on the part of the character, and is not instantaneous.

As such, I would not allow a short duration spell (such as fox's cunning) to help qualify for a feat or prc, since it doesn't last long enough to give a practical benefit for training purposes.

I would probably allow a druid to use their wild-shaped form stats to qualify, once they reach a level where they can choose to stay wild-shaped all or most of the day.

If you use an item to help qualify for a feat, and you later lose the use of the item, you still have the feat but cannot use it. Any other feats that use the feat as a prerequisite still work, as you still have the feat (most of the time this is a moot point as the other feats will usually have the same stat requirement).
 
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Testament said:
Whoa. Lot of heat building up here.

My theory is that there's a lot of feats that damn near require item-boosted scores (especially when you get into the realms of Epic). An item means you can qualify. If you don't have the item, then it doesn't work. Works for me.

And on the matter of Headbands of Intellect and skill points, I personally think that they made that rule just because it affecting your skill points would be a major PITA if the item was ever lost.

While there are some hefty prereqs for for epic feats (30 wisdom for Dragon Wildshape), I think this furthers the need for items and spells not to aid in meeting prerequisites. The Epic feats are, in my opinion, designed to grant special abiities to those who focused in those stats. Even with a Lowly belt of epic strength +8, and especially if you have a belt of epic strngth +12, it becomes fairly easy to meet a prereq of a 25 strength.

The strength focusing fighter loses some his flavor. Those feats should reamain in the realm of those with a high stat to begin with, put lots of points into it while leveling, used manuals/tomes/wishes to gain inherent bonuses, and/or took a few Great [Stat] feats.
 

Cabral said:
Even with a Lowly belt of epic strength +8, and especially if you have a belt of epic strngth +12, it becomes fairly easy to meet a prereq of a 25 strength.

"Lowly belt of epic strength +8".

I find the terms "lowly" and "epic" to be inherently contradictory.
 

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