stonegod's Expedition to Castle Ravenloft: Ch. II [OOC]

@DEFCON: Just a quick note - if I remember correctly, Lesser Restoration has a 3 round casting time. I just thought I'd mention that since it might affect Jarrith's choice of actions ...

As I mentioned in my new post... I had never realized that! I guess it just never came up in any of my 3E games, heh heh. 'Course, I think it's a rather dumb rule as it only seems fair that if you can lose ability score points in a single round, you should be able to bring them back as well. This would have definitely been something I house-ruled in one of my own games was I still playing 3E.

But I went back and posted again to change what I did a third time. :)
 

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@stonegod: I'm just trying to figure out Ashlyn's actions and I need to know what exactly is Ashlyn able to do at the moment? I know that she is overburdened (with her effective str of 3 she doesn't have the strength to carry everything she is carrying), but what actions can she actually take at the moment?

Ashlyn is carrying 92lbs (including weapons and armour)
The only relevant things I could find from the Online System reference documents:
SRD said:
Weight: If you want to determine whether your character’s gear is heavy enough to slow him or her down more than the armor already does, total the weight of all the character’s items, including armor, weapons, and gear. Compare this total to the character’s Strength on Table: Carrying Capacity. Depending on how the weight compares to the character’s carrying capacity, he or she may be carrying a light, medium, or heavy load. Like armor, a character’s load affects his or her maximum Dexterity bonus to AC, carries a check penalty (which works like an armor check penalty), reduces the character’s speed, and affects how fast the character can run, as shown on Table: Carrying Loads. A medium or heavy load counts as medium or heavy armor for the purpose of abilities or skills that are restricted by armor. Carrying a light load does not encumber a character.

If your character is wearing armor, use the worse figure (from armor or from load) for each category. Do not stack the penalties.

Lifting and Dragging: A character can lift as much as his or her maximum load over his or her head.

A character can lift as much as double his or her maximum load off the ground, but he or she can only stagger around with it. While overloaded in this way, the character loses any Dexterity bonus to AC and can move only 5 feet per round (as a full-round action).

A character can generally push or drag along the ground as much as five times his or her maximum load. Favorable conditions can double these numbers, and bad circumstances can reduce them to one-half or less.

So, if I understand correctly, Ashlyn:
  • can make normal attacks (although she has the strength penalty to those attacks)
  • currently has no dex bonus to AC
  • probably cannot move

Does that sounds about right?
 

So, if I understand correctly, Ashlyn:
  • can make normal attacks (although she has the strength penalty to those attacks)
  • currently has no dex bonus to AC
  • probably cannot move

Does that sounds about right?
This issue is the armor, of course. Ashlyn essentially cannot move from her spot (she's rooted there)---I'm treating her as pinned by her armor essentially. She can attempt to grapple the thing or attack it, though with penalties due to very low strength, but getting new equipment, etc, will be difficult (there will be some sort of check involved, likely a modified grapple check).

BTW: Avron knows that pinning the creatures can be used to remove them (that or killing them).
 

(Jarrith will full attack the one attached to Ashlyn. Khensu will reach down and pull the one from his leg and throw it away from himself, since I assume he probably cannot use his greatweapon to attack the one on his own leg. Jarrith will then attack Ashlyn's eel again as needed at the end of Round 2.)
@DEFCON: I just realized how effective a combatant Jarrith can be when the situation favours him. Like now. The eel attached to Ashlyn is basically grappled, which implies that it is considered flatfooted (I don't know precisely how these creatures work, but assuming their attach ability is consistent with other creatures with the same ability). That means that Jarrith should get sneak attack damage on every attack which is just insanely good ... and great for Ashlyn right now :D

Regarding Khensu, I believe that since the greatsword is not a reach weapon, that he can freely use it against these eels even if they are attached .... remember that these are big eels (from the map I assume that they are medium sized creatures).
 

@DEFCON: I just realized how effective a combatant Jarrith can be when the situation favours him. Like now. The eel attached to Ashlyn is basically grappled, which implies that it is considered flatfooted (I don't know precisely how these creatures work, but assuming their attach ability is consistent with other creatures with the same ability). That means that Jarrith should get sneak attack damage on every attack which is just insanely good ... and great for Ashlyn right now :D

Regarding Khensu, I believe that since the greatsword is not a reach weapon, that he can freely use it against these eels even if they are attached .... remember that these are big eels (from the map I assume that they are medium sized creatures).
Everything Stormwind says is accurate---sneak attack all around. Even for Khensu (who I forget has 1 dice of it sometimes).

To remove them, some needs to pin them. Or kill them.
 


Two years!

Evo: F7 is attached to Khensu.

On another note: On Thursday (thanksgiving), it will be Two Years since we got started here! Big thanks to DEFCON for sticking to it from the start, and Stormwind, pathfinderq1, and S@s for being here almost as long (though S@s may be absent now :(). As for the newer folks, stick around! :)

My posting has been a bit slowed recently, but I am still staying with this game. Few last this long, and I really don't want to see it die. If there is something that is working/not working, let me know here or via email and I'll see what I can do.

Thanks!
 

Wow... never realized it was actually that long! Rock on!

I certainly can understand the slowdown, as it can get frustrating to go through all the effort to get new players only to see them disappear as quickly as they arrive. But so long as you keep posting stonegod, I'll keep on as well!

Thanx for all your work to make this a great game to be a part of.
 

I certainly can understand the slowdown, as it can get frustrating to go through all the effort to get new players only to see them disappear as quickly as they arrive. But so long as you keep posting stonegod, I'll keep on as well!
I think most of the slow down is on my end: Busy work (tenure year), and some other things stealing away attention (I'm looking at you, Fallout 3!). PbP attrition is a general factor, but we're doing well overall.
 

Evo: F7 is attached to Khensu.

On another note: On Thursday (thanksgiving), it will be Two Years since we got started here! Big thanks to DEFCON for sticking to it from the start, and Stormwind, pathfinderq1, and S@s for being here almost as long (though S@s may be absent now :(). As for the newer folks, stick around! :)

My posting has been a bit slowed recently, but I am still staying with this game. Few last this long, and I really don't want to see it die. If there is something that is working/not working, let me know here or via email and I'll see what I can do.

Thanks!
It's getting close to the 2 year mark for Ashlyn too, I believe that I first posted in the recruiting thread here on 7th February 2007 ... so slightly over two months to go ;)

I can honestly say this has been and still is perhaps my favorite PbP game, and I'll echo DEFCON's sentiment - As long as this game continues, you can count on my participation.
 

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