acid damage: 1D6 = [2] = 2
Everyone takes acid 2 damage. Everyone has a few holes in their clothes, marks on their armor etc (no game effect, just sucks). Miu, however, is hit right in the face, and falls to the ground screaming. The beast, still shrieking and leaking ichor, runs away in the forest.
The party spray Miu in the face with their waterskins to remove the acid, but the damage is already done. Miu's smooth, beautiful face is now pitted and stained. Although none of you are willing to tell him just yet, you all know that this will leave scars all over. Thankfully, his eyes were spared.
(and now we know how he became to look like that!)
You figure that this area is probably a good place to sleep, seeing how a dangerous predator use to reside here! (I'm just assuming that the old plan is still in effect, let me know if it's changed)
SLEEPING AND HEALING OVERNIGHT.
I will need from everyone
- Awareness check and let me know which watch (1, 2 or 3rd) you are taking
- Roll 2d6 for overnight stamina healing (also, if you want to eat a provision, heal another 1d6)
- Roll 2d6 for overnight luck "healing" (it comes back yay!). For further luck healing you need pocket gods, which are basically like a little mini shrine/sacrifice you can make to gain a tiny bit of luck.