The Hunt for the Blue Palace (Yoon Suin/Troika!)


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OOC: As the slugman has been such a good guide so far, but also because this is a playtest, we will assume that the party has now gotten lost. Stand by to see what happens next :)
 

getting lost roll: 1D6 = [2] = 2
1D8 = [1] = 1


Dubi Gan and Frog Froth disagreed somewhat on what direction was north east. The difference being not very large, they compromised and the party pressed on in a direction that was, they hoped, north east ish.

On a large intersection, the party find a peculiar sight in front of them. In the middle of the cobbled square, a large wooden pole has been impaled, almost a foot in diameter. Siting on top of this pole in a lotus position, perhaps 8 feet above you, sits a hermit-like figure. He is thin, deeply tanned and has wild, tangled hair and beard. He wears old dirty pants and nothing else, and his eyes are closed.

What do you do?
 

"Excuse me, friend!" called Dubi Gan, "I am sorry to interrupt your reverie, but perhaps you might be kind enough to point us toward the Blue Palace?"
 






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