The Infamous [M&M] [CLOSED]

Hello DistractingFlare ! And welcome abroad, even if our PC's might not end up on the best terms. Those bad guys. ;)

So ... Your lil' mobster wants Gordon to hit the dirt ?:D
Excellent, one more way to strike against the most dangerous guy in Gotham.:devil:
 

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Thanks, Rikandur! Dirtbag's thing against Gordon is that it was the last thing he saw or heard before being blown about and dispersed for two years. Plus, he's always shining that BatSignal into the sky. What an annoyance.
 

If you still have a place, I'd like to get on board as well. The more M&M games the better :)

I am thinking about a devious necromancer or a witch hunter from the past, cursed by his victims, who went nuts over the years and now hunts heroes and vigilantes.
 

Sure, there's plenty of room still. I like the necromancer idea, take a look at Rikandur Azebol character, perhaps you can make a linked background.
 

Hm. I got the witch hunter already done. If okay I'll just post both and let you guys decide which of the two you prefer. :)

The Witch Hunter

Background
[sblock] Ezekiah Jones was an avid fighter against devilry and witchcraft, travelling all over the south of England in the first half of the 17th century. He was judge, jury and executioner in one and dozens were brought to the stake by him.

But Ezekiah was not doing God's work, quite the opposite. In exchange for riches and looks Ezekiah had struck a deal with Satan. All of his (innocent) victims were people who had opossed Hell's plans in minor (or sometime major) ways and therefore had been sentenced to die by the Prince of Lies.

One day Ezekiah's crimes caught up with him. Familiy members and friends of his victims ambushed him, killed him and burnt his body. The ashed were put in a lead urn that was sealed and stored in a church. His murderers made up a story about Ezekiah had lost a fight against Satan himself to save a village (after all, he was an appointed witch hunter and they were afraid of repercussions).

That should have been the end of Ezekiah's story. But it wasn't ... Some weeks ago, his urn formed part of an exhibition on witchcraft and witch trials in the 17th century at a small museum in Gotham. A bunch of amateur satanists broke in and stole several items to use them in a ritual.
They had heard the story about Ezekiah's fight against Satan and wanted to defile his remains as part of the ritual.

When they broke open the urn and dispersed the ashes in a pentagram, they got more than they bargained for. In a flash of fire, the ashes reformed and before the frightened ritualists the form of the witch hunter rose. But before more could happen, a third force interfered.

The Batman had found the thiefs and immediately engaged them and Ezekiah. The witch hunter wasn't too sure what to make of the batlike creature, felt dazzled and confused from his rebirth and was easily defeated by Batman. He fell out a window into the river and drifted under water out of the side of Batman. The last few weeks he spend licking his wounds, gaining control of his abilities and finding out more about this ... Batman. [/sblock]

Appearance
[sblock]Ezekiah is very good looking: dark-haired, grey-eyed, tall and slim. He his clad in his old witch hunters uniform: long coat, dark 17th century clothes and the trade-mark broad-brimmed hat. He carries no obvious weapons. He is soft-spoken (with an old-fashioned British accent) and can be very charming. But if you pay close attention, you'll notice the hellfire burning in his eyes ... [/sblock]

Stats
[sblock]
Abilities
Str 12 Dex 14 Con 18 Int 12 Wis 14 Cha 12

Combat
Att: +6 Def: +6

Saves
Fort +9 Ref +7 Will +7

Skills
Notice + 8
Search +7
Sense Motive 8
Gather Info +8
Knowledge (Arcane) +8
Intimidate +10
Diplomacy +8 (+16 with Attractive)

Feats
Precise Shot, Evasion 2, Attractive 2, Fearless, Fearsome Presence 4, Improved Initiative

Powers
Super-Sense 2 (Darkvision)

Immunity 14 (life support, aging, critical hits, sleep, food and water)

Impervious Toughness 4

Protection 5 (Impervious)

Hellfire Control 9 (Primary:Blast 9)
Alt: Blast 6 (Penetrating)
Alt: Strike 9 (Penetrating)
Alt: Emotion Control 9 (Fear only, Burst)
[/sblock]
 
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If you still have a place, I'd like to get on board as well. The more M&M games the better :)

I am thinking about a devious necromancer or a witch hunter from the past, cursed by his victims, who went nuts over the years and now hunts heroes and vigilantes.
Hi Padreigh! Nice to see you here. Quite some time we played together as PCs :)
 

Hi Padreigh! Nice to see you here. Quite some time we played together as PCs :)

Mainly because we were the only ones stupid enough to be talked into GMing all the time :)


Now for the necromancer...

Doctor Mort
Background
[sblock]Doctor Mortimer Landsdowne was obsessed with life and death. Why does everything living age and die? Was there a way to stop or reverse it? [/sblock][sblock]For years he threw himself into reseach and experimentation, but made no visible process. Frustrated he turned from science to occultism, earning a lot of ridicule from the academic community for it. For years, no one heard or saw anything from Doctor Landsdowne. He spent his complete fortune on his occult research, but his efforts were frustrated every time.
In the end, Mortimer was destitute, half-mad and stuck in a village in the Carpathians. Sick of it all, he decided to take his life. He went up the mountains to a ruined castle and threw himself off the walls. He fell and landed hard on the cobblestones. When he lay there, his life fading away, he heard a voice, offering him what he had craved for so long: power over life and death. Mortimer accepted ...
He returned to Gotham a changed man. No longer subject to many weaknesses of the flesh and able to raise the undead, he set out to test and increase his newfound powers. During his first raid on a cemetery (to acquire ... material) in Gotham, he was stopped and defeated by the Batman, who surprised Mort before he even had a chance to use his powers. During the short fight Mortimer fell unluckily and broke his neck. Left for dead he woke up in the city morgue. He quickly escaped, took refuge in the sewers and now plots his revenge on Batman.[/sblock]
Appearance
[sblock] Doctor Mort is pale and gaunt. He really doesn't care much about his clothing and his white hair is cropped short. His blue eyes burn feverishly and there is something oddly ... wrong about him. [/sblock]
Stats
[sblock]
Abilities
Str 10 Dex 12 Con 16 Int 20 Wis 14 Cha 12
Combat
Att: +2 Def: +7
Saves
Fort +8 Ref +6 Will +7
Skills
Knowledge (Arcane) 14
Notice 6
Concentration 8
Knowledge (Life Sciences) 13
Language 3 (Latin, Hebrew, Greek)
Feats
Ritualist
Attack Focus: Ranged 6
Fearless
Precise Shot 2
Powers
Impervious Toughness 3

Protection 6 (Impervious)

Super-Senses 3 (Darkvision, Detect Magic)

Immunity 3 (Aging, Critical Hit)

Magic 9 Primary: Blast(Skill check required: Knowledge: Arcane, Penetrating)
Alt: Summon Skeletons 5 (Horde, Progression 5)
Alt: Animate Zombies 4 (Limited, Horde, Progression 6)
Alt: Corrosion 9
Alt: Drain Constitution 9 (Ranged)
Alt: Snare 6 (Backlash)

Regeneration (Recovery Bonus 6, Resurrection 3, Bruised 3, Injured 1, Disabled 2)[/sblock]
 
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BatSignal is a great stuff. Murder the cops beneath, put it on and wait for flying mice to show up. Then our heavy hitters can exchange harsh "love" with him while our more brainier guys could do something else undisturbed. Not to mention that if my Einar sniffs Batman, he'll track him down to his house. Or will have great suprise at some party when introduced to Bruce Wayne.;)

Padreigh, sorry to say but I like Your witch hunter better. Ezekiach is good ol' fanatical murderer that reminds me a lot of Witch Hunters from WFRPG. :devil:

He's way cooler than poor Dr Mortimer I'm afraid. Besides, with Dr Mort it would became too easy to acquire what we need to make Gotham into ... hell on earth. :blush:

Another wacky idea for Team Evil. Why not release some T-Virus type of thingie into the city ? Or poison water supplies with Lady Gray's agression drugs ?:angel:
 

Padreigh, sorry to say but I like Your witch hunter better. Ezekiach is good ol' fanatical murderer that reminds me a lot of Witch Hunters from WFRPG. :devil:

He's way cooler than poor Dr Mortimer I'm afraid. Besides, with Dr Mort it would became too easy to acquire what we need to make Gotham into ... hell on earth. :blush:

No need to be sorry. Honestly speaking I prefer Ezekiah to Mort as well, when all is said and done. Charismatic murderous bastards are usually more fun than bookish necromancers :)

And true, raising the dead en masse might mess things up, especially for the GM who might have to keep track of dozens of the Undead. "Summon" and "Animate" are powers I am a bit suspicious about ...

So I have one vote for the Witch Hunter.
 

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