Too Young to Retire

Tellerian Hawke

Defender of Oerth
Merin reacts instinctively, rushing towards the wolf, whom he gauges to be the biggest threat. His intent is to strike the wolf with the hanbo, and leach some of its health to heal himself.

Reaction: 133
Physical Attack: 84
Leach: 86
 

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MacConnell

Creator of The Untamed Wilds
Merin... rushing... strike... hanbo, and leach...
Sheldon begins to slowly move to his right to add some distance between he and Merindell.
Merindell: 65(athleticism)
Wolf: 49(athletics)
Merindell: 41(readiness) + 49(speed) + 77(clarity) + 133(d100) = 300 + 65(athleticism) = 365
Sheldon: 41 + 40 + 52 + 84 = 217
Handler: 38 + 41 + 58 + 120 = 257
Wolf: 58 + 49 + 15 + 120 = 242 + 49(athletics) = 291
Merindell: 300(move) - 365 = ~0
Sheldon: 200(bending) - 217 = ~0
Handler: 200(bending) - 257 = ~0
Wolf: 200(move) - 291 = ~0
Merindell takes three running strides toward the wolf as it takes two leaps toward him. The two meet at half the distance between them. The Handler focuses on Sheldon.
Merindell: 50(bending) + 40(siphon) + 86(d100) = 176
Sheldon: 80(bending) + 61(shock) + 86(d100) = 227
Handler: 98 + 58(acidity) + 96 = 252

Sheldon: 41(conditioning) + 33(fury) + 86(d100) = 160
Handler: 38 + 49 + 96 = 183
Wolf: 59(conditioning) + 49(resilience) + 15(fury) + 96 = 219
Merindell: 41(finesse) + 49(accuracy) + 77(clarity) + 84(d100) = 251 + 65(athleticism) = 316
Wolf: 78(aggression) + 49(accuracy) + 15(fury) + 94 = 236 + 49(athleticism) = 285

Merindell: 41(readiness) + 30(avoidance) + 42(analysis) + 84(d100) = 197
Wolf: 59 + 30 + 15 + 94 = 198
Handler: 227 - 183 = 44% * 6 = 3. Body: 10 - 3 = 7, hurt.
Wolf: 316 - 198 = 118% * 2 = 2 - 3(soak), ineffective
Merin realizes, instinctively, that he cannot strike the wolf with a stick and siphon lifeforce from it nor can he draw it from a distance. He must use his own hand. Keeping the hanbo in his grip, Merindell shifts his body as the wolf lands to make contact with the fist closed around his weapon. Punching the wolf feels like striking a bag of clay. The force of the blow is completely absorbed. The ferocious animal also resists the loss of its lifeforce.

The wolf jerks its head, catching Merin above his left hip, its teeth sinking through the surcoat and tunic to draw blood. Merindell is in trouble.

Sheldon fires off a visible bolt of electricity at the Handler as the air around himself becomes caustic. The Handler twitches as the shock courses through his body, but Sheldon begins to cough and choke as his body feels like it has been pierced all over by needles.
Merindell: Body: 10 - 6 = 4, injured.
285 - 197 = 88% * 8 = 7 - 4(surcoat) - 2(tunic) = 1. Body: 4 - 1 = 3, injured.
Surcoat: 79 - 2 = 77
Tunic: 56
Sheldon: 252 - 160 = 92% * 6 = 6. Body:10 - 6 = 4, injured.
A-tunic: 59
Animal:
Cockatrice feathers: 1 pair, (Motility & Cohesion +3)
Cockatrice venom: 2 measures, (toxicity x4)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 2: (Health +3), {toxicity x4}
Lizard Claws: (Motility & Strength +3)
Ram's Horn: 1, (Will +3)
Boar Tusk: 1, (Strength & Confluence +3)

Mineral:
Amber: 1, (Persona +3)
Nebulastone: 1, (Confluence +3)
Nightstone: 1, (Adhesion +3)
Ruddystone: 1, (Health +3)
Slickstone: 1: {- heat x2}
Sulfur: 1 brick, {heat or acidity x4}
Waterstone: 1, (Motility +3)


Ores:
Copper: 1, (Persona +3), {shock or -Mind x4}
Manganese: 2, {any Mind x4}
Molybdenum: 1, (Motility +3), {shock or -Mind x4}
Nickel: 1, (Adhesion +3), {shock x4}

Plant:
Mend Leaves: 10 measures, {Mend x2}
OOC: Each character receives 5 DP. State actions. Provided a random roll for physical and mystical actions.
 
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Tellerian Hawke

Defender of Oerth
Seeing his predicament, Merin switches tactics. He returns to Toxicity, which had previously proven effective against the wolf. As he does so, he draws power from the Quillion Quill, seeking to intensify the toxic effect.

Physical Attack: 78
Toxicity: 99(+91) = 190 YESSSSS!!!! - Don't forget the x4.
 

MacConnell

Creator of The Untamed Wilds
... Merin... Toxicity... Quill...
Merindell: 65(athleticism)
Wolf: 49(athletics)
Merindell: 200(bending)
Sheldon: 200(bending)
Handler: 200(bending)
Wolf: 100(bite) = 100, 200
Merindell: 50(bending) + 62(toxicity) x 4(quill) + 190(d100) = 488
Sheldon: 80(bending) + 61(shock) x 4(nickel) + 78 = 402
Handler: 98 + 58(acidity) + 134 = 252

Sheldon: 41(conditioning) + 33(fury) + 190(d100) = 164
Handler: 38 + 49 + 134 = 221
Wolf: 59(conditioning) + 15(clarity) + 134 = 208
Merindell: 41(finesse) + 49(accuracy) + 77(clarity) + 78(d100) = 245 + 65(athleticism) = 310
Wolf: 78(aggression) + 49(accuracy) + 15(fury) + 134 = 276 + 49(athleticism) = 325

Merindell: 41(readiness) + 30(avoidance) + 42(analysis) + 78(d100) = 191
Wolf: 59 + 30 + 15 + 134 = 238
Handler: Body: 10 - 3 = 7, hurt. 402 - 221 = 181% * 6 = 11. Body: 7 - 11 = -4, incapacitated.
Wolf: 488 - 208 = 280% * 4 = 11. Mind: 10 - 11 = -1, unconscious.
The wolf is faster than Merindell, and it bites the Faethrin before he can bring his hanbo to bear; however, Merin proves toxic to bite, as the chemical waylines course through the wolf's mind, despite the inability to move. The wolf loses consciousness and falls upon Merindell's prone and incapacitated body.

Unable to target both of his enemies without the risk of effecting his wolf, the Handler focuses his talent upon Sheldon, who in turn suffers the same limitation and focuses on him. Lighting streaks from Sheldon's hand as the air around him burns his lungs. Both men fall victim to the damaging manipulation of the other, leaving both incapacitated, unable to move from where each fell.
Merindell: Body: 4 - 1 = 3, injured. 325 - 191 = 134% * 8 = 11 - 4(surcoat) = 7 - 2(tunic) = 5. Body: 3 - 5 = -2, incapacitated.
Surcoat: 79 - 2 = 77
Tunic: 56
Sheldon: Body:10 - 6 = 4, injured. 252 - 164 = 88% * 6 = 5. Body: 4 - 5 = -1, incapacitated.
A-tunic: 59
Animal:
Cockatrice feathers: 1 pair, (Motility & Cohesion +3)
Cockatrice venom: 2 measures, (toxicity x4)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 1: (Health +3), {toxicity x4}
Lizard Claws: (Motility & Strength +3)
Ram's Horn: 1, (Will +3)
Boar Tusk: 1, (Strength & Confluence +3)

Mineral:
Amber: 1, (Persona +3)
Nebulastone: 1, (Confluence +3)
Nightstone: 1, (Adhesion +3)
Ruddystone: 1, (Health +3)
Slickstone: 1: {- heat x2}
Sulfur: 1 brick, {heat or acidity x4}
Waterstone: 1, (Motility +3)


Ores:
Copper: 1, (Persona +3), {shock or -Mind x4}
Manganese: 2, {any Mind x4}
Molybdenum: 1, (Motility +3), {shock or -Mind x4}

Plant:
Mend Leaves: 10 measures, {Mend x2}
OOC: Each character receives 5 DP. State actions. Provided a random roll for mystical actions.
 

Tellerian Hawke

Defender of Oerth
Merin, seeing the dire nature of his predicament, attempts to siphon the wolf's lifeforce, in order that he may recover quickly and get to his feet.

97(+52) = 149 (Siphon)
 

MacConnell

Creator of The Untamed Wilds
Merin... siphon the wolf...
Merindell: 65(athleticism)
Wolf: 49(athletics)
Merindell: 200(bending) + 120(incapacitated) = 320
Sheldon: 200(bending) + 110(incapacitated) = 310
Handler: 200(bending) + 140(incapacitated) = 340
Merindell: 50(bending) + 40(siphon) + 149(d100) = 239
Sheldon: 80(bending) + 61(shock) x 4(molybdenum) + 149 = 351
Handler: 98 + 58(acidity) + 139 = 295

Sheldon: 33(fury) + 149(d100) = 182
Handler: 49 + 139 = 188
Wolf: 39(conditioning) + 15(fury) + 139 = 193
Merindell: 41(finesse) + 49(accuracy) + 77(clarity) +
Wolf: 78(aggression) + 49(accuracy) + 15(fury) +

Merindell: 41(readiness) + 30(avoidance) + 42(analysis) +
Wolf: 59 + 30 + 15 +
Handler: Body: 7 - 11 = -4, incapacitated. 351 - 188 = 163% * 6 = 10. Body: -4 - 10 = -14, unconscious, dying.
Wolf: Mind: 10 - 11 = -1 + 1 = 0, unconscious. 239 - 193 = 46% * 2 = 1. Body: 9 - 1 = 8, hurt.
Though neither of them can move, Sheldon and the Handler are both still able to bend waylines to assault one another. Fortunately, Sheldon is able to complete his action before the Handler. A third streak of lightning shoots forth from Sheldon to the Handler, taking his consciousness from him and nearly his life. Organs rupture causing internal bleeding, which will shortly kill the man.

Merindell is able to siphon the tiniest measure of life from the wolf into himself but not enough for him to regain locomotion. The wolf does not regain consciousness.
Merindell: Body: 4 - 1 = 3, injured. 325 - 191 = 134% * 8 = 11 - 4(surcoat) = 7 - 2(tunic) = 5. Body: 3 - 5 = -2 + 1 = -1, incapacitated.
Surcoat: 79 - 2 = 77
Tunic: 56
Sheldon: Body:10 - 6 = 4, injured. 252 - 164 = 88% * 6 = 5. Body: 4 - 5 = -1, incapacitated.
A-tunic: 59
Animal:
Cockatrice feathers: 1 pair, (Motility & Cohesion +3)
Cockatrice venom: 2 measures, (toxicity x4)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 1: (Health +3), {toxicity x4}
Lizard Claws: (Motility & Strength +3)
Ram's Horn: 1, (Will +3)
Boar Tusk: 1, (Strength & Confluence +3)

Mineral:
Amber: 1, (Persona +3)
Nebulastone: 1, (Confluence +3)
Nightstone: 1, (Adhesion +3)
Ruddystone: 1, (Health +3)
Slickstone: 1: {- heat x2}
Sulfur: 1 brick, {heat or acidity x4}
Waterstone: 1, (Motility +3)


Ores:
Copper: 1, (Persona +3), {shock or -Mind x4}
Manganese: 2, {any Mind x4}

Plant:
Mend Leaves: 10 measures, {Mend x2}
OOC: Each character receives 5 DP. State actions. Provided a random roll for mystical actions.
 

Tellerian Hawke

Defender of Oerth
Merin tries his luck with Siphon one last time; he is desperate to kill the wolf, the creature is far too dangerous to be allowed to live. He is also desperate to fuel his recovery with the lifeforce stolen from the wolf; the sooner he can become mobile, the sooner he can render aid to his friend, and save his life.

98(+86) = 184 (Siphon)
81, 63 (Two extra rolls, in case you need them.)
 
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MacConnell

Creator of The Untamed Wilds
Merin... Siphon...
Merindell: 65(athleticism)
Wolf: 49(athletics)
Merindell: 320(bending) + 110(incapacitated) = 430
Merindell: 50(bending) + 40(siphon) + 184(d100) = 274

Wolf: 39(conditioning) + 15(fury) + 61 = 114
Handler: Body: -4 - 10 = -14 - 1 = -15, unconscious, dying.
Wolf: Mind: 10 - 11 = -1 + 1 = 0 + 3, dazed. 271 - 114 = 157% * 2 = 3. Body: 8 - 3 = 5, injured.
Having ended the Handler, Sheldon simply lays on the ground staring up at the ceiling of the cave. He should recover, his body left of its own volition, but it will take a great amount of time, naturally. Fortunately, Sheldon still has the ability to accelerate that process.

Merindell is able to siphon a greater measure of life from the wolf into himself, regaining locomotion. The wolf, however, regains consciousness, though it is confused and does nothing but stand up.
Merindell: Body: 3 - 5 = -2 + 1 = -1 + 3 = 2, injured.
Surcoat: 79 - 2 = 77
Tunic: 56
Sheldon: Body: 4 - 5 = -1, incapacitated.
Time: 110 days / (59 + 52 + 81) = 14 hours
A-tunic: 59
Animal:
Cockatrice feathers: 1 pair, (Motility & Cohesion +3)
Cockatrice venom: 2 measures, (toxicity x4)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 1: (Health +3), {toxicity x4}
Lizard Claws: (Motility & Strength +3)
Ram's Horn: 1, (Will +3)
Boar Tusk: 1, (Strength & Confluence +3)

Mineral:
Amber: 1, (Persona +3)
Nebulastone: 1, (Confluence +3)
Nightstone: 1, (Adhesion +3)
Ruddystone: 1, (Health +3)
Slickstone: 1: {- heat x2}
Sulfur: 1 brick, {heat or acidity x4}
Waterstone: 1, (Motility +3)


Ores:
Copper: 1, (Persona +3), {shock or -Mind x4}
Manganese: 2, {any Mind x4}

Plant:
Mend Leaves: 10 measures, {Mend x2}
OOC: Each character receives 5 DP. State actions. Provided two random rolls.
 

Tellerian Hawke

Defender of Oerth
Merin will immediately get to his feet, ready to attack the wolf, if it shows further signs of hostility.

92(+67) = 159 (Use this for Toxify, if wolf makes a false move.
66 (Use this for anything else.)
 
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MacConnell

Creator of The Untamed Wilds
Merindell: 65(athleticism)
Wolf: 49(athletics)
Merindell: 430 + 200(bending) = 630 + 80(injured) = 710
Sheldon: 430 + 200(bending) = 630 + 110(incapacitated) = 740
Wolf: 430 + 100(move) = 530 + 70(dazed) + 50(hurt) = 650
Merindell: 50(bending) +
Sheldon: 86(bending) + 52(enthrall) + 159(d100) = 297

Wolf: 24(skepticism) + 15(clarity) + 66(d100) = 105
Handler: Body: -15 - 1 = -16, unconscious, dying.
Wolf: Mind: 3, dazed. Body: 8 - 3 = 5, injured. 297 - 105 = 192% * 6 = 12
As Merindell begins to move beneath the wolf, it seems to regain some semblance of purpose. It pushes back away from Merin and turns to run toward its Handler. Merin waits, holding off on any further mystical assault as he stands to his feet.

The wolf licks the corpse of its Handler then lifts its head, releasing a mournful howl.

Sheldon, who can barely move or speak, makes a faint whistle sound by sucking in a breath through pursed lips. He lifts a feeble hand from his prone body. The wolf stops howling and looks at Sheldon, cocking his head sideways in confusion. A second later, he trots over to Sheldon and begins licking his hand.

Merindell laughs, in spite of himself, then grunts as the motion causes pain in his injured shoulder.
Merindell: Body: 2, injured.
Surcoat: 79 - 2 = 77
Tunic: 56
Sheldon: Body: -1, incapacitated.
Time: 110 days / (59 + 52 + 81) = 14 hours
A-tunic: 59
Animal:
Cockatrice feathers: 1 pair, (Motility & Cohesion +3)
Cockatrice venom: 2 measures, (toxicity x4)
Jackal Canines: 8 pair: (Strength +3)
Jackal Dew Claws: 7 pair: (Strength +3)
Jackal Hearts: 8: {+strength x 3, +athleticism x 3}
Quillion Quills: 1: (Health +3), {toxicity x4}
Lizard Claws: (Motility & Strength +3)
Ram's Horn: 1, (Will +3)
Boar Tusk: 1, (Strength & Confluence +3)

Mineral:
Amber: 1, (Persona +3)
Nebulastone: 1, (Confluence +3)
Nightstone: 1, (Adhesion +3)
Ruddystone: 1, (Health +3)
Slickstone: 1: {- heat x2}
Sulfur: 1 brick, {heat or acidity x4}
Waterstone: 1, (Motility +3)


Ores:
Copper: 1, (Persona +3), {shock or -Mind x4}
Manganese: 2, {any Mind x4}

Plant:
Mend Leaves: 10 measures, {Mend x2}
OOC: Each character receives 5 DP. Combat has ended. State actions. Provided a random roll.
 

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