It comes from Core; I have no problems with it.
Of course. It works well socially.
Usually striking looks are "striking" in some fashion. I.e. For example, Ash (who is no longer with us), has striking looks. When we discussed it Ash's player and I agreed that she was tall, rail-thin with natty-hair that almost looks like it moves.
The player had in mind the idea that she looks almost like a Medusa.
It's not just being good looking.... there's something -else- something that draws the eye.
Giselle, also has striking looks **.
I've tried not to go into intense detail (cause I write long already) but I think you did a great job of picking up on that. There's supposed to something, alluring, above and beyond being "attractive", about her. But it's also, at least in my mind, specific. She's got intense green eyes.
One of the Nosferatu, Sicko (who you haven't met yet), has striking looks ****. He -so- good looking, so polished in appearance that he seems inhuman.
Film come to life. (Not that
It's a case where his Nosferatu weakness (the creepiness) mixes with a merit to produce a specific effect.
Basically, striking looks is a way to give your character something unusual, specific. It gives players and NPCs another tool to use in interacting with you.
Also, see next post