Chaosmancer
Legend
Don't take fall damage jumping to those conclusions. Anyone that isn't a player character has their life completely in the hands of the DM anyways. They were sacrifices needed to make a good story regardless. They aren't real people, though. I don't feel real-life horrible choosing a path that ended up with a character dying in a videogame because they aren't actual real characters.
A character prays to their god when something happens. That's just how playing a pious character works. Maybe the god intervene. Maybe he doesn't. Regardless, the show goes on. What do the characters do next? Because the characters will do something next.
If the gods intervene though, then it wasn't the party solving the problem. It is literally a magical Dues Ex Machina.
Sure, Pious people pray, but if the gods can just solve the problem... why didn't they just do it before. And if you need a magical Dues Ex Machina doesn't that completely invalidate your assertion than "melee characters can accomplish anything magic can, without magic"?
Also, while you may not feel bad about fictional people dying, if it doesn't effect you at all, your DM has done a poor job of setting the stakes. If your failures are causing the end of the world, and the players just shrug, then they never cared enough about the world anyways.
And if they do care, then they are going to be upset that they could literally do nothing to save the people they care about.
Yeah, they're geniuses. They'd probably have minions to mop you up but I wasn't just going to surprise you with a beholder using common sense that I didn't establish.
The wizard would pretty much be in the same situation as a wall of force fighter. The beholder can still barricade the doors so long as they're outside his eye. And then the beholder can just continue doing what they need to do and leave.
So, either use minions or... I don't get what the barring the door even does. If the beholder leaves, the caster has their magic back, and no door is going to stop them
Paladins are half-casters that sit in the camp of kinda martials kinda spellcasters. Rangers are the same and the Hunter gets the option to take evasion.
Using that reaction really limits your spellcasting ability as a war wizard. In fact, it's probably the worst defense for saving throws entirely since it completely shunts off your best feature nearly entirely. Bless is a pre-emptive spell, just like I said.
Ah, I missed the pre-emptive spell point. But, Paladins and Rangers are just as much caster as they are martial.
And, it only shuts off you ability to cast a new spell, does nothing to concentration spells (which concentrating on gives you a bonus to saves) so calling it the "worst" is depending on the situation.