heirodule
First Post
SpiderMonkey said:Are we playing *men*, or are we playing our D&D high-level character who can fall 400' into a volcano and swim to the ledge to climb out of said volcano fantasy of a man? What are you asking here?
That's after you level into fantastic abilities. Maybe give men a level adjustment to make up for their advantages if you want
I guess I'm
1) Trying to argue that sexual dimorphism isn't the worst thing a game could have
2) avoid making logically contradictory things happen in gameworld design.
a) someone saying: The fort has 250 Warrior 1s, an equal mix of male and female, while the countryside is agrarian and the women would need to be home making kids to work the fields.
3) allowing a social dynamic that makes some amount of sense to exist.
if I look at a bar full of half-orcs, I know I'm facing creatures, on average, stronger and more dangerous than my PC. I evaluate accordingly.
Read the social descriptions of how gnomes and elves and goblins fight. They use stealth and superior numbers to avoid being killed by the stronger. That's reflected in their stats.