Zero Divide (OOC Discussion)

Avalon® said:
I'm asking if I take the side-effect flaw for my strike (which triggers if the enemy makes her toughness save as a blast effect) and I have the aura extra for my strike, would I have to make the toughness save twice?
Sure that makes sense.
 

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Vanifae said:
Sure that makes sense.

Thanks, I was planning it on Surge being more in tune with directing his electricity at range since he the amount of energy he puts out into it sometimes turns back on him when he focuses it into a small area like a fist or foot.
 

Velmont said:
Honetly, even with teh highest roll, I would have failed on purpose. As you might have seen, Ian is the less paranoiac of teh group. Even with proof that Vanessa have been hiding things, he has kind of trust in humanity and actually can't believe that Vanessa is working on them like they were laboratory subject. He thinks she might overprotect, but she is good willing.

With the post of what happen behind the scene, I clearly see it is not the case, but Ian doesn't know that...

Yeah, well, we still don't know really anything about her intentions. Just because the characters are in fact test subjects doesn't mean she lacks good will. It might not be directed at our characters as they are now, but that doesn't mean it's not there. A medical trial might have run coldly to be effective.

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A strike with the aura extra is JUST an aura, providing only 1 save. So a side effect on it should only zap you once I think.
 


Remember, that the Aura which now costs 3pp/rank does not include the strike power, it is just the aura. So if you have the aura up and you punch someone they make 2 save, 1 save against a regular unarmed attack (just your strength mod) and 1 save against the damage modifier of the aura.
 

Shalimar said:
Remember, that the Aura which now costs 3pp/rank does not include the strike power, it is just the aura. So if you have the aura up and you punch someone they make 2 save, 1 save against a regular unarmed attack (just your strength mod) and 1 save against the damage modifier of the aura.
>< I hate this game sometimes :(

I am going to deliberate on how I want to do this to be consistent, I have always been loathe for attack forms with multiple saving throws, in my opinion it makes those attacks a little too good but that is just me.
 

Vanifae said:
>< I hate this game sometimes :(

I am going to deliberate on how I want to do this to be consistent, I have always been loathe for attack forms with multiple saving throws, in my opinion it makes those attacks a little too good but that is just me.

That was why they boosted the cost of an Aura to 4pp/rank. At 4PP/Rank +1pp/rank for the strike itself it would cost a PL 10 Character 1/3rd of their points and that is before they even bought any defensive powers or Combat skills. They made mutiple saves of the same roll cost a premium.
 

Shalimar said:
That was why they boosted the cost of an Aura to 4pp/rank. At 4PP/Rank +1pp/rank for the strike itself it would cost a PL 10 Character 1/3rd of their points and that is before they even bought any defensive powers or Combat skills. They made mutiple saves of the same roll cost a premium.
I understand the intent, so I guess I should make a ruling.
 

Electrical Control 5 [Blast 5 (Electrical)] (2 pp/level +1 AP = 10 +1) = 11 AP
AP: Strike 5 [Aura, Electrical] [Extra: Aura +2 pp/level, Flaw: Side-effect [Blast 5 (Electrical)] -1 pp/level]

So if I am reading what you are saying Aura should be 4 pp?
 

Vanifae said:
Electrical Control 5 [Blast 5 (Electrical)] (2 pp/level +1 AP = 10 +1) = 11 AP
AP: Strike 5 [Aura, Electrical] [Extra: Aura +2 pp/level, Flaw: Side-effect [Blast 5 (Electrical)] -1 pp/level]

So if I am reading what you are saying Aura should be 4 pp?

He has 10pp to spend on the AP total so with 10pp he could buy
Energy Aura +2 [4pp/rank; 8pp] and still have 2pp left over for a Strike +2 [2pp]

Meaning if he punched someone they would have to make two saves against a Damage Bonus of 2.

If you went with only making it cost 3pp/rank he could afford:
Energy Aura +3[3pp/rank; 9pp] and still have 1 pp left over but he would only be doing
1 Damage save vs DB+3 and 1 damage save vs whatever his strength is.
 

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