• Resources are back! Use the menu in the main navbar. If you own a resource, please check it for formatting, icons, etc.

Steve Jackson on Wil Wheaton's "Tabletop"

  • 2
Wil Wheaton's web series Tabletop featured an interview with Steve Jackson in the latest episode. The episode itself also featured Felicia Day and and Sandeep Parikh and looked at Jackson's card game, Munchkin. The show mainly deals with board games, but the occasional RPG mentions pop up from time to time, like now. You can find out more about Tabletop over at Felicia Day's GeekandSundry.
D&D Pronunciation Guide
  • 67
D&D pronunciation. Does it matter? No. Can it be fun to discuss? Sure! While pedantry over pronunciation is the opposite of charisma, that's no reason not to look at the etymology of some of the words we use in our games.

Review of Dungeon Crawl Classics RPG by Goodman Games

  • 72
Thanks for a great review of a great game!

Review of Diablo 3 by Blizzard Entertainment

  • 40
Wow, you thought the storyline was good? Does it get radically, incredibly better after Act I? Because I've got to tell you, if it doesn't, I have no idea what you're thinking. I played Act I and was less than impressed. Then I watched the Act I end cinematic and quit the game. If D3 had been a book, I would have thrown it across the room at that moment. Please understand, I don't expect...

Double Review: Midgard Bestiary (Pathfinder RPG Edition) & Party of One: Alosar Emanl

  • 1
A druid with the fire domain gets burning hands.

Pathfinder Review: Blood of Fiends

  • 18
Solid review. I am still ambivalent about tieflings, but I might give the book a change to change my mind. They suffer, in part, from a lack of thematic balance in the game - there really is no "children of angels" player suitable race.

Review of Marvel Heroic Roleplaying Basic Game by Margaret Weis Productions

  • 34
Thanks for the review, Neuroglyph! While I do think the lack of a classic point-buy system A LA Champions has thrown some people, the game does extensively cover how to create your own heroes, events, and scenes. In fact, together with the random datafile generator provided in the PDF or on the website, MHR has the same three options the original Marvel Super Heroes game did: premade hero...

Review of Dungeon Crawl Classics (DCC) RPG by Goodman Games

  • 17
Best version of D&D...EVER!

Review: The Slumbering Tsar Saga

  • 53
Having read the chapter version myself - yeah, it's that good.

Review of Way of the Wicked (Book One: Knot of Thorns) by Fire Mountain Games

  • 4
This is a series I plan to convert. Sounds incredible, and all the reviews rave about it.

Review of Halls of Undermountain by Wizards of the Coast

  • 8
Thanks, Neuroglyph for a well-done review. How useful is this as a resource for people who already have the older Undermountain material?

Review of Beacon in the Dark by Sneak Attack Press

  • 3
Do the skill challenges sync up to whatever the current rules for skill challenges are?

Review of Kobold Quarterly Issue #21 (Spring 2012) by Open Design

  • 9
Nice review, but I noticed something a bit odd: the "Putting the Band Back Together" article is, as I recall, from the previous issue (#20), not this one. I think the same goes for the "Small Spirits" article.

Review of Player Minion & DM Minion by Goat Head Software

  • 14
At the time of this article, I mentioned that I did not know if the developers of this app had plans for ANDROID users. I received an email last night from Ben Knoll at Goathead Software stating: "As far as android devices goes, we will be finishing device compatibility testing this week to make sure we can run on most devices, so far Player Minion will run on everything. DM Minion has some...

Review of Zobeck Gazetteer (Pathfinder/d20) by Open Design

  • 3
Is this only in PDF format?

Review of Lords of Waterdeep (Board Game) by Wizards of the Coast

  • 10
2.5 hours? That's long. The game is generally 60 minutes with 2-4 players, and 80-90 minutes with 5 players.

Lords of Waterdeep Boardgame - Merric's Review

  • 23
Great review! I was just looking at reviews on BGG, was a bit disappointed at what was there, and gave up to come here for other stuff. Surprise, exactly what I was looking for! (Are you going to post it at BGG?) I was very worried that Intrigue cards would cause too much disruption: this hasn't eventuated. It's actually a really well-judged mechanic that adds a lot to the game. This is the...

Pathfinder Review: Distant Worlds

  • 8
John Carter was a hell of a romp. :)

Review of Players Option: Heroes of the Elemental Chaos

  • 13
I think the book would have jumped a whole point in my estimation if they'd just given the elementalist appropriate 'bending' powers, a la Avatar: The Last Airbender. Make them cantrips or something, but let earth sorcerers extrude rocks from the ground, water sorcerers create shields of water, and so on. Flavor is important, and while a lot of the recent "Heroes of" books had great flavor...

Review of Adventure-a-Week.com & Crypt of the Sun Lord (free module!)

  • 16
I'm exclusively a 4ther and even I'm tempted to subscribe. This site is gorgeous, and the production value alone is wonderful. Had this been 4e, I'd have subscribed in a heartbeat. I'm really routing for these guys!

Advertisement

Latest threads

Top