• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E What Characters And Concepts Are You More Excited About With The New UA?


log in or register to remove this ad


doctorbadwolf

Heretic of The Seventh Circle
My UA inspired concept is a Half-Elf Rune Knight Fighter with Superior Technique and Martial Adept to pick up three maneuver slots and two superiority dice. Active rune abilities plus combat maneuvers give you a lot of tactical options, all without being locked into a specific weapon or party role. Rune passives and the new non-combat maneuvers give your skills a lot more weight than usual. It's the first Fighter concept to excite me in a long time.

Yeah I may change my Battlemaster s Fighting Style to get an extra maneuver tbh, but a rune knight also sounds dope as hell!
In the event I ever get to play again (I’ll be DMing exclusively for the foreseeable future), I’d love to try a Goliath Rune Knight Fighter.
Hell yes. 1000%
 

Undrave

Legend
and to fire crossbows from prone at range without disadvantage!

In one Star Wars SAGA one player was a free Droid and his M.O. in combat was ALWAYS the same: fall flat on the ground and spend his whole turn aiming... and then he would loot bodies while the fighting was still ongoing...

Go Arcane Trickster for True Strike and you can reproduce this GREAT (/s) character in 5e :p

Turn 1: Go prone, use True Strike so you negate disadvantage on the next turn
Turn 2: Cunning Action Aim, then attack with advantage

Yay!

:p
 

RSIxidor

Adventurer
In one Star Wars SAGA one player was a free Droid and his M.O. in combat was ALWAYS the same: fall flat on the ground and spend his whole turn aiming... and then he would loot bodies while the fighting was still ongoing...

Go Arcane Trickster for True Strike and you can reproduce this GREAT (/s) character in 5e :p

Turn 1: Go prone, use True Strike so you negate disadvantage on the next turn
Turn 2: Cunning Action Aim, then attack with advantage

Yay!

:p

I don't think that works. You're just getting advantage twice but still have disadvantage from prone.
 

Undrave

Legend
I don't think that works. You're just getting advantage twice but still have disadvantage from prone.

Wouldn't the first advantage cancel disadvantage and then move you to regular advantage? Oh well... it's not like I'm REALLY going to play that so in the context of "dumb build LOL" it's fine enough.
 

Undrave

Legend
I don't think that works. You're just getting advantage twice but still have disadvantage from prone.

I just checked the SRD and you're right:

If circumstances cause a roll to have both advantage and disadvantage, you are considered to have neither of them, and you roll one d20. This is true even if multiple circumstances impose disadvantage and only one grants advantage or vice versa. In such a situation, you have neither advantage nor disadvantage.

Learned something today.
 


Salthorae

Imperial Mountain Dew Taster
A brawling Ranger/Berserker

Me too.

I've been thinking maybe an Eldritch Knight so he can also summon his weapon back to his hand

You can bond up to two weapons too so you can do it with two thrown weapons and get at least two of your weapons back throughout the combat if someone is going the thrown weapon style route.
 

BookBarbarian

Expert Long Rester
You can bond up to two weapons too so you can do it with two thrown weapons and get at least two of your weapons back throughout the combat if someone is going the thrown weapon style route.
I think since EK only gets one Fighting Style I'm more inclined to go with Unarmed, for the grapple damage
 

Voidrunner's Codex

Remove ads

Top