D&D 5E Making Sneak Attack allow more weapons


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TwoSix

Dirty, realism-hating munchkin powergamer
Probably, but just to be certain you know... :)

The other downside to PAM weapons is you need STR for them... so it makes your build more MAD.
Since the specified build mentioned a fighter dip, I'd assume they'd just go Str-focused with heavy armor.
 

So no one has gone with Halberd, Pollarm Master, Great Weapon Master, with a dip into fighter for great weapon fighting? You now have two attacks -5 to hit +10 to damage and you reroll 1s and 2s for the sneak attack dice. Variant Human allows this at 5th level.
Taking the -5 to hit is generally bad for rogues: It gets worse as your per-attack damage gets better. You're now using a Str-based weapon which is going to hurt the Rogue in its traditional areas of capability.
Rerolling non-weapon damage like sneak attacks and smites has been addressed by Jeremy Crawford. In short; you don't.
At 5th level a pure Fighter would probably be more effective with their 3 attacks at -5/+10.


PAM with semi-reliable off-turn sneak attack is a bit too narrow+strong for me here.

If you can arrange for off-turn advantage and PAM, enemies who approach get a sneak attack, then again on the rogue's turn.
Getting an off-turn sneak attack really isn't that reliable without aid from your party. Having an opponent be within 5 feet of an ally at the point where it moves to within 10 feet of you can be tricky.
If the rest of the party are needed to set up that sneak attack for you, then that is fine. Teamwork is good and if you only get it off because of the wizard, then that is the wizard being strong, not just the rogue.

Since the specified build mentioned a fighter dip, I'd assume they'd just go Str-focused with heavy armor.
You can't dump Dex though: you still need to assign enough points to it at character creation to qualify for multiclassing. You also lose out on your Evasion class ability and Dex-based skills/ability checks.
 


TrueBagelMan

Explorer
Probably, but just to be certain you know... :)

The other downside to PAM weapons is you need STR for them... so it makes your build more MAD.
Quarter Staff is a wooden weapon. Someone in my DnD group is making a rogueX/Nature Cleric 1 so they get medium armor, shield, and Shillelagh to use Wisdom instead of Dexterity. Since they really wanted to use “Wooden Daggers” which have the stats of a quarterstaff and a shield.
 


DND_Reborn

The High Aldwin
Also if someone Shillelaghed a quarterstaff and had PAM does the bonus action attack also become a d8?
No, it is still a d4, Shillelagh doesn't make the bonus action a d8. JC covered this in a Sage Advice. (I was going to do the same thing for my Nature Cleric! LOL :) )
 

DND_Reborn

The High Aldwin
Quarter Staff is a wooden weapon. Someone in my DnD group is making a rogueX/Nature Cleric 1 so they get medium armor, shield, and Shillelagh to use Wisdom instead of Dexterity. Since they really wanted to use “Wooden Daggers” which have the stats of a quarterstaff and a shield.
Sure, but then again you are losing one level of rogue, so again your sneak attack will suffer slightly.

On the plus side, some good skills rely on WIS so a high score there will help the build. Also, with your current wording of Sneak Attack in the OP, the Shillelagh would be reduced back to a d6 IMO since the sneak attack is the last feature affected the attack. But, that is up to interpretation...
 


doctorbadwolf

Heretic of The Seventh Circle
I’d get rid of all weapon restrictions for the rogue and monk, frankly.

The idea that the rogue being able to hit and move without disengaging is somehow broken is laughable to me.
 

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