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D&D 5E Revisited Setting News: Its not the 2023 Classic setting, but rather for 2024

Parmandur

Book-Friend
According to WotC, more than 50 million people are fans of the game, the majority of whom are under the age of 30, 40% under 25, and only 11% over 40.

It also seems likely that a good majority of those 50 million are new to D&D with 5E, so don't have nostalgic attachment to older D&D properties.
But they have an emotional attachment to a new hobby, which often can extend to history: see the popularity of Art & Arcana.
 

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Plaguescarred

D&D Playtester for WoTC since 2012
Well, we know that's not true: a very healthy percentage of players weren't even born yet when 4E was in print, and most are under 24. That's fact, not opinion.
4E was in print until 2014, which is 7 years ago. 12-15 year olds represent 12% and those below a significant fraction of that since they're not even included, which is not a healthy pourcentage to me.

WotC put this out on social media earlier this year. The previous year, they included 8-12 year olde, too, so the youth are probably undercounted here based on my experience:
These statistics don't say otherwise like you stated. They don't tell if the players are new to D&D, experience players or returning ones.

IMHO The D&D audience is composed far more of experience players than new ones
 

Mercurius

Legend
But they have an emotional attachment to a new hobby, which often can extend to history: see the popularity of Art & Arcana.
Yes, true. Just as there are young people who get into vinyl, or music from the 80s and before.

I am not saying that there isn't a place for a Greyhawk product, just that it is less central than the Realms. Even the 13% of 40+ year olds (I edited my post from 11%) is a sizable number of folks that WotC doesn't want to ignore.

But my question is: How many currently play in GH relative to FR? I'm guessing it is a small fraction.
 

Mercurius

Legend
IMHO The D&D audience is composed far more of experience players than new ones
Depends what you mean by "experienced." Played for a year? Sure. A few years? Maybe. Before 5E? I doubt it. Before 2000? Definitely not.

Again, just consider the numbers. 50 million estimated. Do you really think there were 30 million D&D players in 2013? ("Far more" implies more than just a slight majority).
 

Plaguescarred

D&D Playtester for WoTC since 2012
According to WotC, more than 50 million people are fans of the game, the majority of whom are under the age of 30, 40% under 25, and only 13% over 40.

It also seems likely that a good majority of those 50 million are new to D&D with 5E, so don't have nostalgic attachment to older D&D properties.
We don't have statistics for that and the one based on age could contain many returning players. I encounter some frequently online.

I'd say a good portion of those 50 milions are not new players. How much exactly is what i'd like to know. Even if only 50% were not new players but experienced one, it'd be 25 milions that most assuredly know about Greyhawk by name or from experience.
 

Parmandur

Book-Friend
4E was in print until 2014, which is 7 years ago. 12-15 year olds represent 12% and those below a significant fraction of that since they're not even included, which is not a healthy pourcentage to me.


These statistics don't say otherwise like you stated. They don't tell if the players are new to D&D, experience players or returning ones.

IMHO The D&D audience is composed far more of experience players than new ones
The previous year, they included the 8-12 year old bracket who were as large a number as the over 40 crowd. There is no reason to believe thst "experienced" players come close to the number of people who started in the past 7 years:

DD-2019-figures-infographic-1920w-scaled.jpg
 

Parmandur

Book-Friend
We don't have statistics for that and the one based on age could contain many returning players. I encounter some frequently online.

I'd say a good portion of those 50 milions are not new players. How much exactly is what i'd like to know. Even if only 50% were not new players but experienced one, it'd be 25 milions that most assuredly know about Greyhawk by name or from experience.
I mean, I'm pro-Gteyhawk as anyone, but the teenagers and twenty somethings thst make up the larger part of the playerbase are surely not returning players from pre-4E, let's be real.

However, just because someone is nee doesn't mean they aren’t interested in history.
 

Plaguescarred

D&D Playtester for WoTC since 2012
Depends what you mean by "experienced." Played for a year? Sure. A few years? Maybe. Before 5E? I doubt it. Before 2000? Definitely not.

Again, just consider the numbers. 50 million estimated. Do you really think there were 30 million D&D players in 2013? ("Far more" implies more than just a slight majority).
The last similar statistics they put out had 40 millions estimated. We don't know before that. We don't know the estimated number of millions of players in TSR era and Living Greyhawk neither. Even less combined.

Experience would be enought to become familiar with the games.
 


Parmandur

Book-Friend
The last similar statistics they put out had 40 millions estimated. We don't know before that. We don't know the estimated number of millions of players in TSR era and Living Greyhawk neither. Even less combined.

Experience would be enought to become familiar with the games.
WotC said at the turn of the century thst 20 million people worldwide had ever played D&D, IIRC. Ergo, we can conclude at least that 30 million people are new since 3E, at least, so well over 50%
 

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