Maxperson
Morkus from Orkus
Yep. That's why it takes a large town worth of peopleWhy doesn't he just fly away until his breath weapon is recharged? Seems like a dragon should have figured that bit out.![]()

Yep. That's why it takes a large town worth of peopleWhy doesn't he just fly away until his breath weapon is recharged? Seems like a dragon should have figured that bit out.![]()
And, yet, players seem to be absolutely reluctant to allow an enemy an Opportunity Attack against their PC, IME. Even when the more interesting and/or tactical choice would be to move away and risk it, they choose to stay put. Even when that enemy is likely going to take a swing at them anyway on the next turn. Anyone other DMs experiencing this?No, not really - players used to be more cautious in older editions. I find in 5E that a lot of players are overconfident that their abilities will get them out of any sort of jam they fall into. Too many times I've seen PCs leap into combats or other situations where they were waaay over their heads that a 1E/2E party would have been looking for a way around, mitigate or avoid altogether.
It's not "running away." It's strafing.The bows will kill the dragon unless it runs away
It will eventually die, though, unless it runs. There are enough commoners in a large town to do that. Hell, they get to shoot first every time since they are readying actions.It's not "running away." It's strafing.![]()
Used to, but recently my players have gotten more comfortable with taking an AoO to gain a tactical advantage, and I'm really grateful for it. Makes combat much more dynamic.And, yet, players seem to be absolutely reluctant to allow an enemy an Opportunity Attack against their PC, IME. Even when the more interesting and/or tactical choice would be to move away and risk it, they choose to stay put. Even when that enemy is likely going to take a swing at them anyway on the next turn. Anyone other DMs experiencing this?
Sure. Its harder than 1&2e, but if your baseline is still "housecats are deadly," then I can't really help you.I mean, it's harder than it used to be, right? We used to have to house-rule the game to keep PCs alive...we really don't have to do that anymore.
Do they ever sleep? What if the dragon chooses to attack the other side of town? Are your cities ringed by unsleeping bowmen with readied actions? Even then, an adult red dragon has AC 19 and 256 hit points, so you'd better get a lot of shots on target.It will eventually die, though, unless it runs. There are enough commoners in a large town to do that. Hell, they get to shoot first every time since they are readying actions.
It's a problem because it shouldn't be possible. These are ancient dragons. It should take a city to have a chance. Anything smaller than a city should just kiss itself goodbye. 5e changed that. Accuracy was bounded too much.I've never really understood why an entire town/city being able to kill a dragon has been a problem? I mean, they will lose 80% of folks, so they are not likely to do it, and instead hire somebody capable of doing it for them.![]()
I'm told it's also incredibly expensive to equip enough commoners with crossbows or longbows to be able to manage this, and they may not even been proficient. An incredible number of them will die which makes it hard to gather the crops in the fall. It's way better to subcontract it out to adventurers.I've never really understood why an entire town/city being able to kill a dragon has been a problem? I mean, they will lose 80% of folks, so they are not likely to do it, and instead hire somebody capable of doing it for them.![]()