Readied actions
As the swarm of scuttling insects flows out of the hole in the now-ruined corridor everyone jumps into action.
Kellian the Shifter sticks close to Sniffer, his great axe in hand, his long hair raised in alarm, “Nothing is going to happen to you this time, mate. I’ll make sure not one of these beasties touches ye.”
“I can play at this game." Zan says as he beings to chant arcane phrases.
"Damn bugs, I hate bugs." says Kerwyn to no one in particular. He jumps up on top of the sarcophagus careful not to knock any of the 'forges' bolts off.
Rial, from his position near the ceiling of the demolished corridor fires an eldritch blast at the advancing beetles. Black flames form around his outstretched hands and quickly lash out like a living thing against the insects below him. The flames hit the swarm, instantly draining the life force out of a few of the tiny creatures, reducing them to lifeless husks. Unfortunately, it is not enough to damage the swarm as a whole. (OOC: Eldritch blast touch attack 16 + 2 = 18, hit!; swarm type is immune to single target spells, no damage) The beetle swarm, being made up of thousands of insects, is unaffected and continues surging forward.
"Well, sh**,” Meldain mutters as he throws the dagger at the swarm. Even though it strikes the mass of beetles, and crushes one or two, there are simply too many of them for this to make any impact. (OOC: Weapon ineffective.)
Realising that his bow will be useless against this enemy Fixit falls back 20' all the time scanning the room for anything that he might be able to use to flatten a number of the bugs. Nothing, other than his fellow adventuring companions, seems to immediately jump out at him as being useful for this purpose. This chamber is devoid of any furnishings.
"Ughh, I hate insects." Deciding that enlarging himself is not the best strategy against a bunch of small beetles, Mulch forgets about the spell, and instead reaches into his pack for his vial of Alchemist's fire.
“Bugs, why did it have to be bugs. Stupid crawly things. Come out where I can see ya, you little bastard!" Pak yells, echoing off the cold tomb walls. He becomes increasingly agitated. He readies his shortsword. (OOC: Pak delays his action and changes his initiative order)
Pondering what to do about this, Sniffer hops up on the coffin and watches. He keeps his bow out as the bottom has a broom on the bottom. He is ready to step or sweep the tiny black things.
OOC:
Initiative for Round 1:
Pak: 7 23
Kellian: 22
Zan: 22
Kerwyn: 21
Rial: 18
Meldain: 17
Fixit: 15
Mulch: 15
Beetles: 9
Sniffer: 4
Updated map will be added this evening.