Chaosmancer
Legend
You can assume whatever you want that isn't evident in the text, but I don't. I want there to be non-supernatural class and heritage options, and the book gives them to me. The fact that both are a small percentage of the total options available is completely irrelevant; they exist, and they exist on purpose. Like I said above, every other class and heritage explicitly describes some supernatural or magical element but fighter, rogue, and human. They don't have that narrative not because they forgot, or because its obvious that they are supernatural, but because the game doesn't make the assumption that you are insisting I make.
And none of this has anything to do with equity. That's another unfounded assumption on your part.
Can you point me to where in the text it says elves have blood? There are limits to what we need spelled out. Why should I assume that the most powerful fighter in a magical land, full of monsters and magic, is completely ordinary with no extraordinary capabilities?
And? A demon lord-killing set of gear would be hideously expensive and likely hard to find. And if that's the way it goes anyway, maybe your PC should find something else to do.
Huh, where in the books does it explicitly say that that gear would be hideously expensive?
A fighter is just a normal dude off the street with a little bit of training, and they could kill a demon lord with a +1 sword. That is an uncommon weapon, costing a maximum of 500 gold. Their full-plate armor costs three times that. So a city lord could just spend about 2,200 gold and get a full set of demon-lord killing gear, right? I mean, that's all it takes for a farm boy to kill a demon lord, so a city champion should be over-qualified by that point.