Chaosmancer
Legend
But tagging Evasion with a Ex tag or a Su tag is a solution in search of a problem.
Maybe.
But this is a consistent problem. If I said I wanted my monk to run up a wall, leap and teleport over a 50 ft gap to punch the warlock in the face... most people would say "okay, so you want to play a shadow monk. You know you could fly if you played the new Elemental Monk"
If I wanted my fighter to leap over a 40 ft gap and slice the warlock... well, how am I supposed to justify that, does he have magical leaping powers, why can't I just be satisfied with a man capable of being normal, If I really want to do this, why don't I get magical boots of leaping. Why do I want to pull of such crazy stunts, the game was better when a fighter was a farmboy who picked up a sword and refused to back down...
And this is... rather consistently occurring. So, I can see a potential in finally putting the label on and saying "yes, fighters are supernatural, just like everyone else" and opening that door. I think with the side benefit of actually solidifying the fighter and rogue archetypes a little bit, but giving them more thematic bite at higher levels.