Thanee said:
Yeah, but I just fail to see how the presence of another opponent should make this easier. If anything, Cleave should just give an extra attack every round then, the hard training and all that.
I guess you have never done any martial training vs multiple opponents. It is very common to work in such a way as to make your two foes work against one another in order to be able to accomplish your goal. Whether by making one step onto the other, throw them onto the other, get their weapon of choice in the way, make them try to do some sort of tactic which seems favorable but isnt, etc.. this happens in the movies all of the time. There are even other feats that simulate this same sort of exercise. They do it in one way, cleave does it in another. It does happen in real life, this is one way the game uses to simulate it.
If you want a feat that gives you an extra attack every round then go for it. This feat trains the person for something else entirely. It takes advantage of a situation that is going on around you, not something you do yourself. Big difference.
Thanee said:
That something that is not very strong when it occurs and happens rarely shouldnt be looked at as a problem? Sure. It is an arguement that can work in many places in the rules.
Once again, anyone want to show an instance where it is overpowered rather than just someone taking advantage of one of their feats? Especially one that, imo, loses a lot of power as levels increase.
Thanee said:
Cleave is the "extension" of a successful attack, which needed only very little of your power to execute it, so to say, and this can be carried on against another target.
This is one interpretation of the feat, and there are millions of others (changing with circumstances).
If you only stick with one limited interpretation then there will be lots of cases where it just doesnt make any sense to use, however, the feat itself is much more broad than that.
Thanee said:
It is completely not under your control
This seems to be where your problem lies. The attacker does indeed have a great deal of control. They get to choose whether or not to take it, they get to choose which of their weapons to use, they get to choose what sort of attack to make, they get to choose which of their feats to apply. Sounds like a whole lot of control to me.
Thanee said:
Its effect is marginal enough to be ignorable, anyways, as long as you have your 16-ton weights ready for the players trying to abuse it.
Then you wont mind describing a few situations where it is so horribly abusive that it would need the dm to smite someone for attempting it.