Todd Roybark
Hero
Yeah and Druids are so much better at charming plants, with their class powers like.......?I would put it in A tier, let down slightly by it's channel divinity.
Damn...maybe that CD is rather good after all
Yeah and Druids are so much better at charming plants, with their class powers like.......?I would put it in A tier, let down slightly by it's channel divinity.
Yeah and Druids are so much better at charming plants, with their class powers like.......?
Damn...maybe that CD is rather good after all
I always figured they didn't put lightning bolt on the Tempest spell list because it would be too good when paired with destructive wrath. Still, destructive wrath is good because it helps balance the blaster side with the melee side of the Tempest. Boosting Strength (or Dex, I won't judge) has the opportunity cost of not increasing Wisdom and your save DC. So a feature that maxes an aoe damage spell once per short rest, twice at 6th and three times at 18, was a nice way to balance the increased likelihood of enemies making their saves.Tempest Domain.
At first glance Tempest domain is great. It has a decent spell list, martial weapons and is full of thematically appropriate things to do. High marks for it's theme.
However it's a hot mess mechanically and doesn't know what to do with itself. It's a hybrid between melee and a blaster cleric. Overall it tends more towards melee IMHO.
Wrath of the storm it a reasonably small amount of damage situational on being hit. When combined with martial weapons and heavy armor it leans heavily towards this IMHO. It also doesn't scale.
The tempest cleric gets destructive wrath as it's channel divinity. You can maximise any thunder or lightning damage. This is best used on you spells which for the most part means thunder wave, shatter or call lightning.
Call lightning doesn't work outside, thunder wave not the best and loud, this mostly means shatter. It's a blaster ability but you can it use it on somewhat weak spells. Pity you got call lightning instead if lightning bolt.
It's a blaster ability while your other abilities lean towards melee. MAD here we come. Thunderbolt strike is ok, you can push something 10' when you deal lightning damage. Then you realise you only have two sources of lightning damage, call lightning and wrath if the storm. Derp.
Your Divine strike is thunder damage, one of the better damage types to deal. The problem being MAD. You will want a decent constitution, wisdom and strength to have an effective tempest cleric.
Overall I would rate this as a B tier domain. If you use rolled stats and have high ability scores or gauntlets of ogre power this domain can sneak up to A tier. However you are still outclassed by the S tier domains with the same ability scores.
I always figured they didn't put lightning bolt on the Tempest spell list because it would be too good when paired with destructive wrath. Still, destructive wrath is good because it helps balance the blaster side with the melee side of the Tempest. Boosting Strength (or Dex, I won't judge) has the opportunity cost of not increasing Wisdom and your save DC. So a feature that maxes an aoe damage spell once per short rest, twice at 6th and three times at 18, was a nice way to balance the increased likelihood of enemies making their saves.
Thunderbolt Strike is annoying because it should've been called Lightning Bolt Strike! Terribly misleading. That said, it can combine well with wrath of the storm, call lightning, and any lightning damage items. Keep an eye out for a javelin of lightning, wand of lightning bolts, spell scrolls, or staff of thunder and lightning. Very fun.
The lack of resistance to thunder and lightning compared to other damage types helps divine strike. Definitely a class that can do great things in melee thanks to the cleric chassis and subclass features. Finding a way to get booming blade wouldn't hurt.
From my experience if you go Tempest you should embrace the melee and not worry about getting Wisdom or Strength to 20. Use your concentration to control the battlefield, blast enemies that are silly enough to stand near each other, and smack around the unworthy (I guess you can heal too if you want).
I already said earlier that Tempest is S tier for me but for others that don't share my particular tastes, B tier seems appropriate. Keep them coming, Zardnaar.
I am wondering on your thinking here.You also pick up heavy armor, probably better off not using it though without high score to back it up.
I am wondering on your thinking here.
When I played a life domain cleric the decision to go 15, 15, 15, 8, 8, 8 for high wisdom, strength, and con and tank up in heavy armor seemed an easy call to dump stat dex and have a decent AC. Even if you wanted a better than 8 int or cha, a standard array 15, 14, 13 for wisdom, con, str, would still get you starting chain mail at AC 16 versus a 17 with 750 gp half plate and dex 14.
The 3rd edition trickery domain had many of the same problems. But one feature of 3e was clerics was the gained proficiency in a deity's favoured weapon. It wouldn't be broken to grant this on a 5e trickery cleric.