• Welcome to this new upgrade of the site. We are now on a totally different software platform. Many things will be different, and bugs are expected. Certain areas (like downloads and reviews) will take longer to import. As always, please use the Meta Forum for site queries or bug reports. Note that we (the mods and admins) are also learning the new software.
  • The RSS feed for the news page has changed. Use this link. The old one displays the forums, not the news.

Homebrew Dark Fairytale IC

Azurewraith

Explorer
The elf silently heads towards the door leaving his drink unfinished on the table. Once outside in the square he leads you to a small darkwood hut identical to the other small darkwood huts around it.


Entering the building there is a women sat by the hearth knitting she looks up as you all enter but says nothing. The hut itself is modestly decorated a small table with accompanying chairs and a cabinet all made from darkwood, infact the only thing not made from darkwood is the large brown rug on the floor.

You are lead to a bedroom with a darkwood bed and desk, all of which are impeccably clean, above the bed there is a window.This was... is her room the elf states as he leaves the room. You can hear hushed tones as you begin to look around. Nothing of interest is revealed other than the room has defiantly been cleaned after the incedent.
 
Kaleth begins to go through the room looking for any clues to what might have happened to the child. The man works methodically starting at the windows and working his way around the room until he returns to the window.

[roll0]
 

Azurewraith

Explorer
The room shows no sign of forced entry the glass in the windows is still fully intact and given the price and time it takes to make glass it couldn't have been replaced to in such a short time. Non of the wood shows any markings either.
 

River Song

Villager
"It looks scant of clues as to the young ladies fate," pausing to look around. "Who cleaned the room?"

OOC: did we see a rubbish bin analogue near the house? If so, he will search through it; surreptitiously if he can.
 

Azurewraith

Explorer
OOC: Nothing of the sort but maybe the lack of clues, is a clue


The female elf steps forward "I did, I wanted everything to be ready for her return"
 

River Song

Villager
Considering the elf woman's answer carefully. "Did it require much cleaning?"

"Do I have your permission to take a quick look around?" he asks.

OOC: looking for personal effects that may belong to the missing girl i.e. clothing, ornaments, anything that shows any element of personality.
 
Last edited:

Azurewraith

Explorer
"No, Alissa was a very tidy girl. Please feel free to look around if you think it will help." at this point Alissa's mother leaves the room.

Checking inside the wardrobe you find plain and simple cloths of wool and linnen. There is a long dress made from green silk with flowers embroidered upon it. Behind the dress there appears to be a secret panel in wood no bigger than the size of your hand. Inside the compartment behind the panel is a small carving of a darkwood tree.

OOC: Used Kaleths previous roll just to keep things moving along. I'm assuming you would all be working together on this and not doing the lemming dance
 

River Song

Villager
Kalveen rolls the wooden tree over in his hand before showing the others.

OOC: Is there a significance to this that our characters would be aware of? Do you require a roll?
 

Azurewraith

Explorer
OOC: Darkwood is shaped via a magical ritual, so either Alissa knew this ritual unlikely given her age or some once else did it for her. Given that she hid it one would assume something is a miss.
 
Kaleth stares at the carving. It was unlikely the girl did this herself. Why would she hide it from others. He held out his hand.

May I see that? I may be able find some more information. This may take sometime please continue to look for clues while I work.

Kaleth takes the carved tree and sits down on the floor with the carved tree in his lap. He begins to meditate letting his training take over. His mind touches the tree and opening to the mystic residue surrounding the item.

OOC: Mediating on the carving and using my Psionic Investigation class feature.

By concentrating on an object I'm holding for 10 minutes, I learn the object's history. I see/hear its surroundings the previous hour and know who hold it in the last 24 hours. Also, for the next 24 hours, I can use an action to locate it and see its surroundings.
 

Azurewraith

Explorer
Images rush into Kaleth's mind of a tree growing tall in the forest. There is a chanting and a figure with horns and cloven hooves dancing around the tree, Kaleth recognizes this to be a satyr. At this point things become blurry possibly due to the object not being whole but the carving is definitely handed to some one short on a dark night. Then all goes dark. The carving has nothing left to show.
 
Kaleth opens his eyes. He looks to his companions. The images the carving gave him flashed through his mind. He took a deep breath.

I saw the tree from which this carving was created. It was done in a ritual by a saytr. The state gave this to somone else. They were small given at night. That is all I saw.

Kaleth places the statue on the floor. He looks at it then stands.

We should return it to where it was hidden. I have its aura. If someone returns for it in the next couple days I will know and can track them.

Sent from my LG-H910 using EN World mobile app
 

River Song

Villager
"It must be nearby, probably no more than an hour or so away. Otherwise the girl would be absent for too long for a nightly visit. It may take some time but we can start circling out from here and look for this tree or a trail that she may have followed?"
 

Neurotic

Adventurer
A sound comes from behind them, someones coming up.

Slithering sounds, stealthy, but not stealthy enough rasp on the wall.
Small dragon slithers at head height and peeps into the room.

After a moment of watching and being watched it speaks
"Did you miss me?" asks the familiar voice. Moment later, the dragon dissipates as the figure belonging to that voice enters the room.
"What did you find out?"
 

River Song

Villager
"Good day Leo, I trust you found the place ok?" Kalveen asks then thrusting the tree icon at him. "we found this, hidden by the missing girl."
 

Neurotic

Adventurer
Leonan flinches back slightly, but then takes the tree and turns it around all the way around, paying special attention at the trunk and the bottom, looking for tool signs or makers signature. If he notices anything unusual he shares that with his companions.

Otherwise, he gives it back shrugging.
"If we have no further clues here, we could ask to check other victims rooms. Maybe we find the same tree everywhere? Some teen cult maybe."
At his friends incredulous looks he shrugs again
"What!? One can hope it is something benign on our first mission."

You all know Leonan. While entertaining when he wants to be he is usually serious. Worst thing about him is that he wants to talk to everyone and everything, trying to resolve things without violence. He talks about goblins as if they are people. He knows their stories and uses them interchangeably with human and elven ones when he wants to make a point.
 
Last edited:

Advertisement

Top