Hasbro doesn't care about quality content. They want only control of the content that's out there.
Not to me and many other fans.
Those people are still in control, and it's doubtful they have simply "changed their mind" about what the goals for their corporation are. Which is, you know, to make increased money for shareholders after unprecedent years of growth in situations that no longer exist. Anything less for C-level executives is a failure.
CR brought a lot of people to D&D. A lot of people tried Call of Cthulhu when they tried it. They have a large, passionate fanbase. I think it will be impactful IF they quit D&D and start one of their new systems.
If you start getting D&D 2024 content only on a fledgling new channel, I think that will hurt the exposure and the adoption by the community. When Nintendo did this, their sales suffered.
I don't hate WotC - I love D&D. I don't like the corporate direction the game has been taking in the past few years. I think it has soulless, bad design. I think they have an anti-fan mentality.
And right, this is a thread that is very speculative. Any time we talk about the future, that's the case. What I can address is the effect that it's have on me and my games. And I don't like this direction. I think trying to bring fan content under one easily controlled umbrella gives the company too much power over something that has been traditionally nurtured in our home games.
How will this impact my friends who are streaming their game?
How will this impact the content creators I enjoy watching, who have patreons and create new classes and adventures, and provide DM tips?
What about lore channels? What about people who talk about gaming news?
WotC doesn't produce the only gaming content I enjoy. In fact, they produce less of it than others.
I'd rather watch knowledgeable streamers dissect the playtest than Jeremy Crawford's self congratulatory "this game is perfect" scripted interviews.