(IC) Against the Giants PBP Group 1

FitzTheRuke

Legend
It was grizzly work, but it had to be done: Jack and Bible thrust their blades - dagger and sword - into the sleeping giant while Valda moved to join them. The giant wheezed as it died, and the other stirred, disturbed by the motion and now realizing that something was up in their small chamber.

OOC: That does finish off the further-in giant. I'll let Valda attack the waking one with advantage (as it will certainly still be prone, if awake. For clarity's sake: I made it a dc15 Perception Check for the giant to notice the other one as it died, and unfortunately: Perception Check: 1D20+4 = [16]+4 = 20 the dice didn't go your way. Still, Valda can attack as it begins to shuffle to its feet, and then I'll post a round-roller. Others will hear the noise and be able to act on round one, but wait until I post the roller (which will be after @Shadowedeyes Valda gets to take her strike.)
 

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FitzTheRuke

Legend
As the giant woke and began to rise, Valda grew and thrust her sword into him. He reached out and shoved her away. She was standing very close to the steep tunnel that lead back down to where the others waited, and she lost her footing and slid down the steep slope on her back. Meanwhile, the giant scrambled to reach for his club.

OOC: Valda did 28 before the giant shoved her. Giant's shove (athletics) check was just silly: Check: 1D20+12 = [20]+12 = 32so I don't think there's much point in her rolling against it. She will fall prone down it, but that still has the benefit of alerting the others, who are waiting at the bottom. Despite what it looks (when you see the map) there is almost no line-of-sight up the 15-feet of difficult terrain that leads up to the chamber with the giants in it.
 

FitzTheRuke

Legend
GM: Encounter: Giant Overseer's Chamber
1683493852643.png

(General Features) Difficult Terrain: steep tunnel; Visibility: dim (torches); Cover: walls, steep tunnel
Name * AC * HP * Hit Dice * PasPrc * Spells (Etc) * (Notes)
(PCs)
Bible AC19* HP 72/85 THP 0/8 HD 3/9 PP16 AS 0/1 2W 1/1 Ind 1/1
Eoghan AC15 HP 74/75 THP 8/8 HD 3/9 PP19 SSdc17 0/4 0/3 1/3 1/3 0/1 BI 4/5
Jack AC17 HP 31/66 THP 0/8 HD 9/9 PP20 LK 1/3
Quinn AC17* HP 57/62 THP 8/8 HD 9/9 PP19 SSdc18 2/4 0/3 1/3 1/3 0/1 WS 1/2 GB 0/4 CO 2/4 ET 1/1 DS 1/1 H 1/1 MS 0/1 Ba 1/1
Tenibor AC13(16) HP 56/56 THP 8/8 HD 7/9 PP16* SSdc16 2/4 0/3 1/3 2/3 1/1 WoMM 4/7 LK 2/3
Valda AC19* HP 66/83 THP 0/8 HD 8/9 PP15 AS 0/1 2W 0/1 RNdc15 2/3 GM 3/4 RS 3/4 Ind 1/1
(NPCs - Going Forward)
Cordit AC12 HP 11/11 PP12
-as GiantApe AC12 HP 41/157 THP 8/8 PP14 (time remaining: 40 mins)
Dwarf1 (Harmock) AC10 HP 1/5 PP10*
Name * AC * HP * PP * (Notes)
(BGs)
Stone Giants AC17 HP126ea PP14*
-SG1 98/126; SG2 dead;
GM: Begin Round One
 

Blue

Ravenous Bugblatter Beast of Traal
Eoghan rushed up to next to Valda, but was unable to see the giants. He watched around in case any enemies did come into view.

OOC: Based on the comment about "little line of sight", I'm going with a 30' move would not get Eoghan to where he could do a Vicious Mockery.

He moves to get to DX88 and readies Vicious Mockery against the first enemy he sees.

Just to give you the dice, IF there's an opponent at any point, it's DC 16 WIS or 5 psychic + disadv.
Vicious Mockery: 2D4 = [2, 3] = 5
 

FitzTheRuke

Legend
Based on the comment about "little line of sight", I'm going with a 30' move would not get Eoghan to where he could do a Vicious Mockery.
OOC: Good choice. It's fifteen feet of dark, steep, lumpy rock tunnel leading up to a ledge with an open chamber beyond. The giant has to squeeze through it. From the bottom, you might be able to catch a glimpse of a big boot or something when the giant moves, but we'd be hard pressed to imagine the giant paying any attention to you calling insults up at him.
 



Shadowedeyes

Adventurer


FitzTheRuke

Legend
Eoghan looked up the short but steep rocky slope. All he could make out was the giant's boot in a quick flash as the latter moved to grab a club. Then Valda grew large and blocked the hall, moving past Quinn who had stepped in front of her and thrown a little ball of fire. (His flames had scattered on the ground between the giant's feet.)

In the chamber, Jack ducked through the giant's legs and tried to slash his heel, but his knife slid along boot and stony flesh without going through. Bible thrust her blade into the giant's side, leaving a mark, but her second thrust sparked harmlessly as the giant raised his club and brought it down hard on the sailor.

Then Valda climbed into the chamber and beat the giant back, getting in two solid blows before taking a club to her shoulder in return. Down behind Eoghan, Cordit looked up and howled in frustration that she couldn't find room to come and help, while Tenibor stood behind her with the dwarf Harmock with no sight lines through which to cast spells.

OOC: Eoghan waited; Jack & Quinn missed; Valda did 28; Bible did 14; Cordit, Harmock, & Tenibor Watched; Giant did 22 to Bible & 18 to Valda.
 

FitzTheRuke

Legend
GM: Encounter: Giant Overseer's Chamber
1684428050848.png

(General Features) Difficult Terrain: steep tunnel; Visibility: dim (torches); Cover: walls, steep tunnel
Name * AC * HP * Hit Dice * PasPrc * Spells (Etc) * (Notes)
(PCs)
Bible AC19* HP 50/85 THP 0/8 HD 3/9 PP16 AS 0/1 2W 1/1 Ind 1/1
Eoghan AC15 HP 74/75 THP 8/8 HD 3/9 PP19 SSdc17 0/4 0/3 1/3 1/3 0/1 BI 4/5
Jack AC17 HP 31/66 THP 0/8 HD 9/9 PP20 LK 1/3
Quinn AC17* HP 57/62 THP 8/8 HD 9/9 PP19 SSdc18 2/4 0/3 1/3 1/3 0/1 WS 1/2 GB 0/4 CO 2/4 ET 1/1 DS 1/1 H 1/1 MS 0/1 Ba 1/1
Tenibor AC13(16) HP 56/56 THP 8/8 HD 7/9 PP16* SSdc16 2/4 0/3 1/3 2/3 1/1 WoMM 4/7 LK 2/3
Valda AC19* HP 48/83 THP 0/8 HD 8/9 PP15 AS 0/1 2W 0/1 RNdc15 2/3 GM 3/4 RS 3/4 Ind 1/1
(NPCs - Going Forward)
Cordit AC12 HP 11/11 PP12
-as GiantApe AC12 HP 41/157 THP 8/8 PP14 (time remaining: 40 mins)
Dwarf1 (Harmock) AC10 HP 1/5 PP10*
Name * AC * HP * PP * (Notes)
(BGs)
Stone Giants AC17 HP126ea PP14*
-SG1 56/126; SG2 dead;
GM: Begin Round Two
 



FitzTheRuke

Legend
The giant roared, like the sound of two boulders tumbling down a mountain, as Jack stabbed him in the calf, then rolled away as Quinn's flame burst on and around the giant's legs. The giant brought his club down where Jack had been a moment before, and then swung it around, striking Valda on the backswing.

OOC: Jack did 25 & Quinn did 13 fire to the Stone Giant, who did 25 to Valda. @Hriston, @Blue & @Shadowedeyes, you're up!
 



FitzTheRuke

Legend
Valda knocked the giant back with one of her blows before taking a strike in return, and Bible lunged under the giant's arm, thrusting the blade deep. The giant let out a grinding wheeze and fell to the ground with a thunderous thump.

OOC: Giant's down. End Combat.
 

Blue

Ravenous Bugblatter Beast of Traal
~<Why not give it a quick search?>~, Eoghan sent a thought arrowing towards those in the sleeping chamber.

~<Where do we go from here? Deeper, looking for another way out? Or back out and hope we can sneak past. Our resources are limited.>~
 

Lidgar

Gongfarmer
OOC: @FitzTheRuke could we see a larger map of the area we are in? Jack would be in favor of pushing forward, trying to find a different exit, as bringing this many folks up through the chimney sounds sketchy at best. Have we asked the prisoners already if they are aware of a different exit (other than the stairs we came down)?
 

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