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IC - Mad King's Monkey

Jan looksto Libros, then around, the libros again, then every one.

"That seems to make sense."

OOC: wasn't the door torn off?
 

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Day Two

Walter listens carefully to Bayar's answers. He chew's over them for a moment before responding.

"Trapping can be a dangerous business. It not unknown for men to go out and not return. But they they have killed two of us that we know of over the last few years. Us trappers I mean. Two of us that we know of, but maybe more.

"His pack will be back, and they won't leave survivors. They don't want anyone knowing that they are here."

Walter looks around at the five of you for a moment, as if sizing you up against a gnoll hunting pack. He shrugs, then continues.

"There's an hour or so before dark yet. If I were you, I would be killing that one over there, and then heading back to the village. Hell, that's what I intend doing.

"If you stay here, be prepared for a fight. Don't be expecting no mercy, and don't show any."
 

Jan stares after the trapper for several long minutes. "no quarter given, none taken, eh? **sigh** I don't think I can kill it . . . him."
 

Sukri bites his lip and shuffles his feet as the trapper speaks. It would make perfect sense for the pack to kill them. He glances at the group as the man turns to leave.

"If they are like dogs," he says, "they must have good noses. If we leave for the village, they will surprise us in the dark and kill us. We should stay here and fight."

He turns to Libros.

"How many of them can you make sleep?"

He ducks into cottage and bobs his head at Bayar.

"If you stand here," he says, waving to the door, "I can stand next to you and cut them open."
 

Libros starts looking round the cottage, hoping to determine whether the damage was caused at the same time or after the furniture was removed. At the same time he is listening to the conversation. Something about Walter's statement doesn't quite ring true. After all, they have only just met him and certainly have no reason to trust him. Trying to decide if Walter is lying, Libros almost misses Sukri's question, so there is a observable delay before he replies "Not many two, four at the most. Also the spell is not choosy and is more likely to put the party to sleep than the Gnolls, so I have to make sure that we are not in the spell's effect.

[sblock=Actions]Sense motive on Walter.[/sblock]
 

Standing on the front porch, Bayar can hear the conversation inside easily. He calls back, "If we fight, we fight. In a straight-up fight, we be winning. I don't think it will be so easy though. In this house we be trapped, with little food. We must leave, which makes us weak. They be waiting in an ambush, and time be on their side. Staying close to the house is sensible for tonight, but you be already hearing my thoughts."
 


Day Two

Seeing that there are no more questions for him, Walter continues.

"Right then, I'm off. I'll let them know whats happening here when I get to the village. But don't be expecting anything in the way of help until tomorrow night by the earliest."

Walter scratches his beard.

"Well, good luck to you all."

With that he hitches his crossbow back into the crook of his arm and heads for the path leading back to the village. With one last look at the sweet grass in the clearing, Walter's mule sets off after the trapper.

[sblock=Libros]You cannot get a clear read on Walter. There is nothing to indicate that he isn't being straight with you, but nothing to confirm that he is.[/sblock]

Soon the light begins to rapidly leech away, and within a hour, night has well and truly fallen. Only a sliver of a moon and a some stars prevent the arrival of full darkness.

[sblock=OOC]For the sake of simplicity, the natural illumination level is dim light (20% miss chance) both outside and inside on both the first and second floor. The basement is in darkness (50% miss chance, loss of Dex bonus to AC, -2 penalty to AC, -4 penalty to skill checks requiring sight).

So, three questions;

1. Where is your character spending the night?
2. What are they spending it doing?
2. What, if any, illumination are they using?
3. What is their Perception bonus?[/sblock]
 

1. the basement with his flute near at hand

2. sleeping

3. dancing lights readied at the first sign of aggression

5. Percetion +5
 

Libros does not think its a good idea to trap themselves in a dark cellar with only one way out, where the Gnolls have all the advantages. However, he is not confident enough in own his tactical ability to argue with someone he has only known for a few days. So he reluctantly follows.

However, he does make sure that a proper watch is been keep. He would prefer an early watch slot so he can rest enough to recover his spell.

OOC: 1. Downstairs room by preference but he won't start an argument.

2. Sleeping/watch keeping.

3. None but Sunrod ready for emergencies[/b]

4. Perception +2
 

Into the Woods

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