Fangor the Fierce
First Post
1d20-3=12 = Initiative
Eban spots Sukri as he reacts to something. The sudden movement down the stairs alerts him to quickly move to the window. With the view of the front of the house, Eban spots the dogs moving towards Bayar, who was stupid enough to stay in full view alone. "That one is going to get himself killed quickly if he doesn't learn to work in a group..." is all that he can mutter before the dogs leap for the shielded warrior.
"Hopefully today is not the day," is Eban's reply to his own quip, as he spots more figures moving to the house quickly. His own uniqueness seems to swell in the chance of some misfortune to their enemies, as Eban targets all enemies and allies within his range (30 feet). All enemies that should have a chance to attack his allies will hopefully find it harder than usual, while his allies should be able to find the enemy an easier target, but it will only be available to one lucky, or unlucky person at a time...
As he contemplates on what to do, Eban decides perhaps he should simply offer up a small Blessing to the others, making their own attacks slightly truer. Making sure that he can, his hands motion but no sound comes from his mouth, as a feeling of calm takes hold and radiates outward. Hopefully it is enough...
OOC - Actions are: Move action to get to window and standard action to cast Bless. This is assuming that the place is small enough and Bayar is using the entryway of the house to protect one side. This should allow the group to be within 50 feet of Eban, for BLESS. +1 Morale Bonus to attack rolls (no +1 to fear checks, as Inspire Courage will take care of that). Also, I would like to know if I can attack through this window or not. Was it broken/open? I would have opted to have it open, for use, but did not state it in previous actions, only that I would take note of any windows on the upper floor.
Lastly, to the first person that this applies to: Enemies within 30 feet of Eban will have to reroll any die that is 15 or higher. Allies that roll 10 or lower get a free reroll. Can only benefit one person each round, and will be to first person it applies to each round based on Initiative.
Eban spots Sukri as he reacts to something. The sudden movement down the stairs alerts him to quickly move to the window. With the view of the front of the house, Eban spots the dogs moving towards Bayar, who was stupid enough to stay in full view alone. "That one is going to get himself killed quickly if he doesn't learn to work in a group..." is all that he can mutter before the dogs leap for the shielded warrior.
"Hopefully today is not the day," is Eban's reply to his own quip, as he spots more figures moving to the house quickly. His own uniqueness seems to swell in the chance of some misfortune to their enemies, as Eban targets all enemies and allies within his range (30 feet). All enemies that should have a chance to attack his allies will hopefully find it harder than usual, while his allies should be able to find the enemy an easier target, but it will only be available to one lucky, or unlucky person at a time...
As he contemplates on what to do, Eban decides perhaps he should simply offer up a small Blessing to the others, making their own attacks slightly truer. Making sure that he can, his hands motion but no sound comes from his mouth, as a feeling of calm takes hold and radiates outward. Hopefully it is enough...
OOC - Actions are: Move action to get to window and standard action to cast Bless. This is assuming that the place is small enough and Bayar is using the entryway of the house to protect one side. This should allow the group to be within 50 feet of Eban, for BLESS. +1 Morale Bonus to attack rolls (no +1 to fear checks, as Inspire Courage will take care of that). Also, I would like to know if I can attack through this window or not. Was it broken/open? I would have opted to have it open, for use, but did not state it in previous actions, only that I would take note of any windows on the upper floor.
Lastly, to the first person that this applies to: Enemies within 30 feet of Eban will have to reroll any die that is 15 or higher. Allies that roll 10 or lower get a free reroll. Can only benefit one person each round, and will be to first person it applies to each round based on Initiative.