D&D 5E (IC) Rise of the Dracolich

gargoyleking

Adventurer
Mord watched the Mordguard fall to pieces, literally. He had expected this. What he had not expected was the axe being thrown at him. Still, he was able to throw up his hand, conjuring a wave of force which buffeted the weapon as it flew towards him in an attempt to knock it off-course.

OOC: Entropic Ward: 1/LR use to cause disadvantage on one attack. If it misses he'll have advantage on his first attack against the attacker next round.
 

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Prickly Pear

Adventurer
Gasping for air, Sesto floated up to the surface next to the whale. He was exhausted from the ordeal and very cold but extremely glad to be on "solid" ground again. He was also fully intent for the whale to pay for it.
It was also amusing to see the whale flopping around on top of the water, not being able to manoeuvre quite as well as in water. Sesto took advantage of the whale's predicament and whacked his Lifebender mace onto its skeletal head. He quickly followed up with his spectral mace and donged it in its ribs.

 

FitzTheRuke

Legend
Primus & Mord vs the Giant Skeleton

Satisfied that the whale would be beaten, Primus shifted his attention to the giant skeleton. The creature was marginally smarter than the skeletal whale, and some part of it remembered being a Frost Giant raider, but it was no match for Primus, and the psychic punched through its echo of a mind.

Sesto vs the Whale Skeleton

Sesto's one-two punch of a mace to the head and ribs did the final, structural blow, and the whale fell apart into a pile of bones that skidded across the ice and oddly floated on top of the water before the water-walking magic ended and they sank into the icy depths.

GM:
Damage Taken:
(BGs) Giant Skeleton 8 psychic; Whale Skeleton 14 & 9 (Destroyed)
(PCs) None (But Mord's damage confirmed);
(NPCs) None
[sblock=Notes]
Giant vs Primus dc16 for 8 psychic
Save: 1D20-2 = [7]-2 = 5

Giant Disadvantage attack vs Mord (Still gets him)
Attack: 1D20+8 = [12]+8 = 20

[/sblock]
 

FitzTheRuke

Legend
Location: Iceberg Pass; Encounter: Wights, Giant Skeleton, & Skeletal Narwhal

End Round Three; Begin Round Four

GM: Okay, NOW you can go again. Probably not going to last long against all of you...
[sblock=Party (PCs)]
Name * (Position) * AC * HP * Notes
Primus (M4) PP19 AC11(16) HP 52/59
Alhana (E10) PP14* AC17 HP 68/68
Mord (on Horse) (H19I20) PP11* AC14 HP 25/51
Lorenn (N10) PP14* AC17(20)(22) HP 27/54
Sesto (M9) PP15 AC18* HP 33/59 EXH 1
Kalorn (AC12) PP15 AC16(21)* HP 63/63 THP 3/15
[/sblock]
[sblock=Allies (NPCs)]
Eko (K7) PP13 AC11 HP 1/1
Loklafd (H11) PP12 AC14 HP 46/58
*Mordguard1 (R9) PP9* AC16* HP 0/13 (Smashed)
*Mordguard2 (R11) PP9* AC16* HP 0/13 (Smashed)
*Mordguard3 (T11) PP9* AC16* HP 0/13 (Smashed)
Sooty (xx) PP11** AC12 HP 1/1
[/sblock]
[sblock=Enemies (BGs)]
*WightBoss (AC13) HP less 82 (Destroyed)
*Wight1 (V3) HP less 73 (Destroyed)
*Wight2 (AA7) HP less 54 (Destroyed)
SkelGiant (N15O16) HP less 52
*SkelWhale (H9M12) HP less 117 (Destroyed)
[/sblock]


[sblock=Map] ice4.png
[/sblock]
 



Ancalagon

Dusty Dragon
Kalorn didn't like his position, and while victory was near, he didn't want to give the giant a chance to hit Mord again. Perhaps he could lure it?

"Giant!" he bellowed, "Fight me you bonehead! I killed your master!"

He added a dwarven slur towards giants for good measure. He didn't know if the skeleton could respond, but maybe a spark of giant was left? Words were cheap.

Intimidate to provoke giant skeleton : 1D20+7 = [2]+7 = 9
 
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Ancalagon

Dusty Dragon
To punctuate his challenge, he blasted at the monster again. Two more black smoky bolts hurled towards the giant, one hitting it right in the spine

Eldritch blasts on skeleton giant : 1D20+7 = [20]+7 = 27
1D20+7 = [7]+7 = 14


First 2 dice is for crit, last for maybe hit: 1D10 = [6] = 6
1D10 = [4] = 4
1D10 = [3] = 3


[sblock=minisheet]Kalorn of Mulmaster, the cursed sell-sword (Fighter(eldrich knight) 3/Warlock(hexblade) 6; alt-human, soldier)
HP: 63/63, Hit dice: 8/8
Temp HP: 3
AC: 16 Temp AC:
Passive Perception 15
Saves: Str: +5, Dex: -1, Con: +5, Int: +0 , Wis: +2, Cha: +3
Warlock slots remaining = 0/2. EK slots remaining = 2/2
Action surge = 0/1. Second wind = 1/1
Potions of healing remaining: 6[/sblock]
 
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Fradak

Explorer
Lorenn circles around the Giant, slashing the Undead with his flaming rapier.

OOC: Movement: O14
Action: Flaming Blade:
2D20.HIGH(1)+8 = [3, 8]+8 = 16
2D8+5 = [2, 7]+5 = 14
2D6 = [1, 6] = 7
2D8 = [4, 4] = 8
(if he moves)
Bonus Action: Disengage
Haste Action : Rapier:
1D20+8 = [3]+8 = 11

Reaction: Shield (if hit 22-26)
Movement: P20
Eko: help and flyby

Total: 21 + 8

[sblock=Statblock]HP: 27/54 HD: 3/3d8 - 5/5d6
AC: 17 (+3 Bladesong) (+5 Shield) (+2 Haste)
PP: 14
=============
Bladesong: 1/2
Arcane Recovery: 1/1
Spell slots:
1st: 2/4
2nd: 3/3
3rd: 2/3
Concentration: Haste
Active Spell: Mage Armor, Haste
=============
Equipment:

Horn of Valhalla: 1/1
Health Potions: 5/5
Antitoxine : 5/5
Coins:
[/sblock]
 
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