D&D 5E (IC) Scourge of Daggerford



While Snake ran past him to the corner of the brewery-barn, Tommi made for the cover of an old stump. He saw the drunken bugbear stumble forth and throw a javelin, so he loosed a magical sling-stone at the creature. It struck the brute in the cheek but unlike the other bugbear, this one did not so much as turn Tommi's way. It's eyes locked hard on Angis and Titus, and it plucked a spiked morningstar from it's belt and roared a challenge. (Which came out as something of a slur.)

Tommi took the opportunity to dive behind the stump. Crouching low, he was well out of sight.

There was the bang of a slammed door from behind the farmhouse and another large bugbear appeared at the corner of the building, holding a javelin. It saw some of the assembled newly-declared Adventurers, so it remained by the corner, taking cover.

GM: BTW, I only put who has "gone" in THIS post under "gone", not who's gone for the round.
Gone: (PCs) Tommi; (BGs) Bugbear4 (Now at N4)
Damage Taken: (PCs) None; (BGs) Bugbear2 5

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Enseth draws an other javelin and catch up with his friends.

"ORB1, engage!"

Action: Dash
Movement: G13
Object Interaction: Draw Javelin

Movement: J6
Action: Help (Drui could have advantage on his attack)
Movement: G7

[sblock=Statblock]HP: 14/14 HD: 2/1d8+1d6AC: 19 (21 Shield of Faith, 24 Shield, 26 both)
PP: 14
Arcane Devices: Tier 1: 2/3
Concentration: Bless
War Priest: 2/2
Arcane Recovery: 1/1
Darts: 20/20
Javelins: 4/5
Caltrops: 100/100
Health Potions: 0
Coins: 198 gp, 9 sp.
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Archon Basileus

First Post
Drui covers the moves of his dwarven comrade, shield raised and axe up. When he moves, Drui moves along, trying to build a proper front. He'll attack after Angis's lead, accordingly to his plans, for the time being.

[So, I'm holding to see who gets chaged first; if within reach, Drui completes the damage, moving forward accordingly; otherwise he protects Angis's flank, as shown in the map]


Enseth, Drui, & Titus

Enseth charged forward, his metal feet clanging on stones as he came into the open on the farmstead's road. He sent ORB1 to harass the drunken bugbear as Titus moved in with his sword to challenge the brute. Drui put himself between Angis and the bugbears, ready to defend his dwarf comrade with his shield.

GM: I wanted to move on. [MENTION=6855204]tglassy[/MENTION], I moved Titus, but I didn't use his action. Feel free to.
Gone: (PCs) Enseth, Drui, & Titus; (BGs) Bugbear3
Damage Taken: (PCs) None; (BGs) None


Location: Gellar's Golden Farm & Brewery Encounter: Bugbears

End Round Two; Begin Round Three

GM: No one is aware of the other bugbear.
Name * (Position) * AC * HP
*Angis (J11) AC14 HP 14/20
*Dandin (H16) AC14(16) HP 19/19
*Drui (J10) AC16* HP 19/19
*Enseth (G13) AC19*(21) HP 14/14
*Morwin (I6) AC12 HP 5/5
*ORB1 (K6) AC11 HP 1/1
*Snake (H7) AC16 HP 13/13
Titus (J7) AC18* HP 20/20
*Tommi (B8) AC14 HP 15/15

*Bugbear1 (H12) HP less 27 (Dead)
*Bugbear2 (J6) HP less 5
*Bugbear3 (??)
*Bugbear4 (N4)

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As the beast advanced Snake took careful aim and fired a bolt of fire at the bugbear smiling with some satisfaction as the fire found its home. With a skip Snake quickly retreated trying to keep his distance from the brutish beast.
Snake launches a firebolt at Bugbear 2 and then backs away to E12
Firebolt attack on Bugbear: 1D20+5 = [20]+5 = 25

Snake regular damage on Bugbear: 1D10 = [5] = 5

Crit Damage: 1D10 = [3] = 3

AC: 16
Initiative: +3
Speed 30 ft
Climb: 20 ft
HP 14/14
Hit Dice: 2d6
Size: medium
Dagger +5 to hit 20/60 1d4+3
Sling +5 to hit 30/120 1d4+3
Spell to hit +5
Spell Save DC 13
Cantrips: Firebolt, Mage Hand, Message, Minor Illusion
Spells: Shield, Sleep, Magic Missile
Spell Slots 3 of 3 1st level spells remaining [/sblock]



Dandin's snickers died off as he realized that the battle had begun in earnest without him. Mumbling to himself he analyzed the situation. "Well, so much for that idea. Oh well, can't win them all."

This brute looked about as stupid as the one before it. Maybe he could distract it at just the right moment and throw off it's swing. Watching for the right moment he suddenly jumped out and yelled at the beast. "Hey ugly! Is that really your head? Or did a dragon use your shoulders as a chamber pot?"

OOC: Wis save DC 13 or take [roll0] Psychic msg and disadvantage on next attack.

Squirrels are evil!



Angis Honack
Round 3

Angis yanked the bugbear’s javelin out of his leg and tossed it aside. He grinned at the taller goblinoid and spun his axes around. He nodded to Drui and grinned.

“Always nice killin’ goblins,” he said, eying one of his favored enemies. He focused his hunter’s magic on the bugbear and rushed up on him, slashing with his axe.

[sblock=Angis’ Actions]
Move: To K7
Free Object Interaction:
Action: Handaxe attack, damage, and hunters mark: 1D20+4 = [20]+4 = 24
D26+2 = +2 = 2

Bless: 1D4 = [1] = 1
Critical damage: 2D6 = [2, 2] = 4
Something went wrong with my original damage, so rerolling.
Damage with hunters mark: 2D6+2 = [4, 2]+2 = 8
Total damage: 12
Bonus Action: Move Hunter’s Mark
Conditions: Bless
Concentration: Hunter’s Mark (Bugbear 2)

[sblock=Mini Stats]
Initiative: +1
Perception: +4
Speed: 25
AC: 14
HP: 16/22 HD: 2/2d10+2

Bolts used:

1) 1/2 Cure Wounds, Hunter’s Mark

Find goblins
Stop at Julkoun and ask about Estor the priest for Hadesha, the priestess of Chauntea in Daggerford.

Tommi - human rogue urban bounty hunter
Lionel Hardcheese - halfling rogue folk hero, son of the local tavern owner (Happy Cow)
Dandin - halfling bard guild merchant
Snake of Trees - tabaxi sorcerer outlander
Enseth - warforged war cleric shield guardian
Angis Honack - dwarven ranger outlander merchant
Titus - human fighter waterdhavian noble
Drui Holderhock - dwarven cleric of Tempus soldier


Enseth runs toward his target and throw successively two javelins toward the Bugbear.

OOC: I suppose that the Bugbear in J6 is already dead so Enseth Target the next one.
Movement: I7
Action: Throw Javelin on Bugbear: 2D20.HIGH(1)+5 = [6, 1]+5 = 11
1D6+3 = [5]+3 = 8
(I'm cursed)
Bonus Action: Throw Javelin on Bugbear: 1D20+5 = [19]+5 = 24
1D6 = [4] = 4

Movement: Move to Bugbear on N4
Action: Help
Movement: Move to be out of range

[sblock=Statblock]HP: 14/14 HD: 2/1d8+1d6
AC: 19 (21 Shield of Faith, 24 Shield, 26 both)
PP: 14
Arcane Devices: Tier 1: 2/3
Concentration: Bless
War Priest: 2/2
Arcane Recovery: 1/1
Darts: 20/20
Javelins: 2/5
Caltrops: 100/100
Health Potions: 0
Coins: 198 gp, 9 sp.

Kobold Stew

Last Guy in the Airlock
OOC: Sorry - missed this somehow. I'm not certain on all the icons, so please adjust as needed.

Tommi breaks his cover and rushes towards the nearest hobgoblin, caught in melee with his companions. He closes his eyes and says a little prayer as he loads a stone into his sling, and when he has a shot he lets fly.

OOC: Bonus: cast magic stone.
Move: 30' to a position where he can hit J6 (if still standing) or N4.
Action: Attack with magic stone. [roll0]. If a hit, damage = [roll1], plus [roll2] (if J6, sneak attack).

I imagine this leaves him somewhere around H8, with two magic stones left.

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