To War Dragon
Tenser's Transformation - A 6th level Arcane spell that essentially allows for a minor version of a barbarian rage. I would certainly allow WISH to duplicate a true rage or even a GREATER RAGE. Especially since WISH is 3 levels higher. Tensers Transformation has been around since the days of Gary Gygax. I think Gary Gygax himself would be inclined to agree that mimicking a class feature once per wish is a more than appropriate use of Wish and he invented Dungeons and Dragons.
My advice....reeeeellllllllaaaaaaaaaaxxxxxxx......let the Ki flow and enjoy the scenery.
To Krusty
As to War Dragons arguments and objections...I wouldnt worry too much Krusty. He blatantly disregards preexisting rules and regulations within the confines of Dungeons and Dragons and is very disrespectful in general of free thinking and artistic integrity. Youve been doing great work so I wouldnt worry about bleeding classes into other classes or changing many of the Divine and Cosmic abilities as they are currently nearly perfect.
In retrospect...you may want to do an update on the Epic Bestiary PDF once Ascension is complete though. It wouldn't need many revisions, just a small handfull. Notably some manner of indicating which abilities are derived strictly from divine templates (you could make a little D in the upper right corner or something to that effect). And perhaps a note or two regarding maven and omnicompetent. These minor adjustments would make advancing monsters easier. That way nobody adds too many or too few divine abilities when advancing mosters. This way we'll know which abilities to strip divinities of in the event that they lose their divinity or are imprisoned. As some abilities would be purely racial (immunities, spell-like abilities, ect.) it would be nice to know which ones are strictly divine. Unless there is some indicator to indicate an ability as divine or mortal, everyone will be wracking their brains when such an event comes to pass.
For example...An Anakim loses it's divinity. It has a plethora of spell-like abilities and other abilities. Which of these are divine and which are nondivine. Given an Anakim is supposed to be divine...but which abilities would it be stripped of and which would it retain. The same applies to a Seraphim. Which abilities would it lose if it were stripped of it's divinity.
Currently Im working on a Malakim and a Maskim that were stripped of their divinity for falling in love, though I dont know where to start. What do they lose without a single divine rank, what do they retain? As there are no indicators indicating which abilities are divine, I have no idea what they would lose.
You should also add all Epic Bestiary Divine, Cosmic, Ect. abilities to the lists. Like the Gibborim's GOD WOMB...he he he...and others that are equally fun.
As for Alter Reality...Id always liked WOTC variation on Alter Reality. It was quite flexible, wish leaves too many loopholes. Since their version is open game content, you could adapt it to your liking. This might make it the most complicated ability, but Altering Reality is never simple.
Im looking forward too seeing what you think, just tossing out some ideas.
WarDragon said:I suspect we're going to have to agree to disagree on this, but I would never allow a person to get any class feature without taking levels in that class, or at least a chain of feats that are designed to give it to other classes.
Tenser's Transformation - A 6th level Arcane spell that essentially allows for a minor version of a barbarian rage. I would certainly allow WISH to duplicate a true rage or even a GREATER RAGE. Especially since WISH is 3 levels higher. Tensers Transformation has been around since the days of Gary Gygax. I think Gary Gygax himself would be inclined to agree that mimicking a class feature once per wish is a more than appropriate use of Wish and he invented Dungeons and Dragons.
My advice....reeeeellllllllaaaaaaaaaaxxxxxxx......let the Ki flow and enjoy the scenery.
To Krusty
As to War Dragons arguments and objections...I wouldnt worry too much Krusty. He blatantly disregards preexisting rules and regulations within the confines of Dungeons and Dragons and is very disrespectful in general of free thinking and artistic integrity. Youve been doing great work so I wouldnt worry about bleeding classes into other classes or changing many of the Divine and Cosmic abilities as they are currently nearly perfect.
In retrospect...you may want to do an update on the Epic Bestiary PDF once Ascension is complete though. It wouldn't need many revisions, just a small handfull. Notably some manner of indicating which abilities are derived strictly from divine templates (you could make a little D in the upper right corner or something to that effect). And perhaps a note or two regarding maven and omnicompetent. These minor adjustments would make advancing monsters easier. That way nobody adds too many or too few divine abilities when advancing mosters. This way we'll know which abilities to strip divinities of in the event that they lose their divinity or are imprisoned. As some abilities would be purely racial (immunities, spell-like abilities, ect.) it would be nice to know which ones are strictly divine. Unless there is some indicator to indicate an ability as divine or mortal, everyone will be wracking their brains when such an event comes to pass.
For example...An Anakim loses it's divinity. It has a plethora of spell-like abilities and other abilities. Which of these are divine and which are nondivine. Given an Anakim is supposed to be divine...but which abilities would it be stripped of and which would it retain. The same applies to a Seraphim. Which abilities would it lose if it were stripped of it's divinity.
Currently Im working on a Malakim and a Maskim that were stripped of their divinity for falling in love, though I dont know where to start. What do they lose without a single divine rank, what do they retain? As there are no indicators indicating which abilities are divine, I have no idea what they would lose.
You should also add all Epic Bestiary Divine, Cosmic, Ect. abilities to the lists. Like the Gibborim's GOD WOMB...he he he...and others that are equally fun.
As for Alter Reality...Id always liked WOTC variation on Alter Reality. It was quite flexible, wish leaves too many loopholes. Since their version is open game content, you could adapt it to your liking. This might make it the most complicated ability, but Altering Reality is never simple.
Im looking forward too seeing what you think, just tossing out some ideas.
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