Immortals Handbook - ASCENSION

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Hi Ltheb mate! :)

Ltheb Silverfrond said:
Well, if it makes you feel better, I wouldn't know where to begin with the porfolios.

I'm okay where to begin, its just where to end that stumps me. ;)

Ltheb Silverfrond said:
As for "Option K" - What if you have the Omnific power to have every portfolio? Thats pretty potent.

We are talking about a power that is akin to either 1 transcendental (double portfolio) or 1/2 a transcendental power (single portfolio).

Remember this is for the difference between Old One and First One.

Ltheb Silverfrond said:
And as far as Alabastor is concerned: He's the villian. Villains are allowed to cheat. They couldn't get anything done if they didn't. :)

He's not that bad, just misunderstood.
 

Cheiromancer said:
Hi Upper_Krust!

Hi Cheiromancer matey! :)

Cheiromancer said:
I don't think I've ever seen the formula for official wealth at higher levels. I've seen a progression over on the WotC boards somewhere, but no formula.

What formula do you suggest up to around 40th level or so?

I would probably just suggest using the tables in the epic level handbook.

The problem with my system is that its geared towards epic items, which is of course ten times more costly. There is probably a cut of point where you multiply by 100,000 instead of a million, but you may as well use the official rules.

Cheiromancer said:
That's very interesting. Expeditious Retreat's Beast Builder suggests that "When testing CRs, test two of the monsters against a party that is on average two levels higher than a single monster's CR." This is for a moderate encounter (15-25% of the party's resources).

Although this is orthodox WotC thinking, they should be using 4 monsters and the party should have twice the CR of a single monster. The Beast Builder method will give you the wrong numbers. I wonder how many monsters have been assigned the wrong CR because designers use the wrong playtesting method.

Quite a few I would imagine. You certainly can't blame Expeditious Retreat for 'towing the party line' as it were. I only stumbled onto the flaw in the rules by accident myself doing some ultra-high level playtesting a few years back.
 



Hey guys! :)

by the way dante, I'll take a look at your improved Hunefre template a bit later mate. ;)

Almost finished the powers in Chapter 4.

I know I said I wasn't going to add any more abilities, but I thought of one which scales from Divine to Omnific, that I am thinking of adding.

Basically, it removes the opponents chance of a saving throw, if they are of a certain Hit Dice relative to the being with this ability.

The only thing is that I cannot think of a good name for it.

The best I have come up with is Damnation, but that could be confused with the epic spell of the same name.

Damnation (Divine Ability): Opponents with less than 1/4 your Hit Dice receive no saves against any of your attacks.

Greater Damnation (Cosmic Ability): 1/3

Superior Damnation (Transcendental Ability): 1/2

Total Damnation (Omnific Ability): 1/1

Any suggestions for a better name?
 

Upper_Krust said:
Hey guys! :)

by the way dante, I'll take a look at your improved Hunefre template a bit later mate. ;)

Almost finished the powers in Chapter 4.

I know I said I wasn't going to add any more abilities, but I thought of one which scales from Divine to Omnific, that I am thinking of adding.

Basically, it removes the opponents chance of a saving throw, if they are of a certain Hit Dice relative to the being with this ability.

The only thing is that I cannot think of a good name for it.

The best I have come up with is Damnation, but that could be confused with the epic spell of the same name.

Damnation (Divine Ability): Opponents with less than 1/4 your Hit Dice receive no saves against any of your attacks.

Greater Damnation (Cosmic Ability): 1/3

Superior Damnation (Transcendental Ability): 1/2

Total Damnation (Omnific Ability): 1/1

Any suggestions for a better name?
Awesome, though does it apply to things like Invincibility (Sv vs damage?) or Sophism (It is listed as will save vs level to avoid "attack" but I think you meant magic. If not this should definitely apply to Sophism, as you can really "twink" your saves quite easily with things like Heavenly soul)

As for names... Doom? It seems like the reverse of the Supremacy power: Instead of making you stronger, it makes your foes not matter. Perhaps an "Inferiority" power?
Damnation sounds pretty cool too.
I would suggest Oblivion, but you already used that.

I can see some pretty nasty combinations with this, Negative Energy [Effect] and/or Omega [Effect].

EDIT: On thinking of end-game level play, the omnific version is totally better than everything else. It prevents Timelords from having a chance against Highlords (who can have this power) and it means when two equal-power Highlords fight, if both have this, eventually the one who picked up more "Extra Level" powers will win. That, and it makes mook battles even less interesting. Ex: Throw an Atomic-Storm on and kill 'em all. No save.

Perhaps 1/8=Divine, 1/4=Cosmic, 1/3=Transient, 1/2=Omnific. Gives a good Idea for a Meta-Empiric power: 1/1 :)

Oh, and after confering with my group, Ultimate Weapon Specialization is, indeed, Ultimate.
 
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I agree with Ltheb... lower that progression, or you make the whole story of a weaker party going up against a stronger foe... impossible (at least without abbrogate, and using abbrogate as the counter to EVERY broken thing just ain't right).

As for a name... how about "Assurance"?
 

Fieari said:
I agree with Ltheb... lower that progression, or you make the whole story of a weaker party going up against a stronger foe... impossible (at least without abbrogate, and using abbrogate as the counter to EVERY broken thing just ain't right).

As for a name... how about "Assurance"?
Heh, and even Abbrogate isnt assured. They could just Abbrogate your abbrogate or something!
I don't think it makes it impossible for weaker parties to defeat a larger foe, but If that foe has half a brain and this power, any PC it affects WILL BE DISINTEGRATED. :) Either through Atomic Effect (ouch) or through the spell.
I do however like that it was based on HD, not ECL/CR. The DM can largely control the HD rates of the monsters the PCs face, and I also find it ironic that an Immortal will never be able to apply these powers to an epic mortal of equal ECL, Though that mortal *should* have picked up some templates along the way.
 

Hey guys! :)

Thanks for the feedback.

I'll probably just cut the Divine power out altogether and make it 1/4 cosmic, 1/3 trans, 1/2 omnific.

Obviously the likes of Transilient Fortitude would cancel this out with regards Time Lords. ;)
 

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