Upper_Krust said:Hey Pssthpok dude!![]()
Hey there, pal.
I know.
Good; just making sure.
Where in the rules does it specify this?
Well, it doesn't specify to the contrary, ergo the implication is that smite damage is multiplied. If anyone can disprove this, it will make my epic paladin gods that less scary.
Don't worry about that, I will need the run off when I add the majority of the prerequisites to the table.
Ah, okay.
Uhoh as in "Pssthpok, you missed it: I'm saving Resonance for Chronicle", or as in "Crap, I must have forgot to put it in Apotheosis" ?

I had Spell [Effect] for ages, and I just removed it at the last minute because I thought it might be too difficult to adjudicate.
Damn. I'd really like to find a way to make this work, even if unofficially (as in not in the Beta 1.0 release). Did you have any ideas that seemed sort of okay?
Suppose the factored value (HD/n|n = the listed value in Table 4-9) equalled the HD that are halved in the standard DC formula of 10 + 1/2 HD + divine bonus + ability modifier?
Take a 50 HD lesser deity with Harm Wave and a 44 Charisma... we're looking at a DC of 10 + 8 (divine obnus) + 16 (Ability) + 3 ([50/8]/2): DC 37 harm effect to anyone within long range of the deity.
This might work for any spell that allows a save, but how to determine CL? What about spells that don't observe SR?
Yes, I see what you're saying about the difficulty.
The attack and damage is broken, but simply attack or damage is not.
You're not concerned about the intrinsic mechanic at all? A scaling divine ability which, through Legendary [Ability] and Total [Ability] can be sorta tweeked out... dangerous.
Okay I am confused. What divine ability is granting +4 to all saves?
None; I was making an idle suggestion for a fix to the Presence/etc abilities. If you count a divine ability as 6 feats, you could say Great Fortitude x2, Lightning Reflexes x2, and Iron Will x2 (+4 to all saves) would count as a divine ability, even though the numbers are sorta low. Ergo, one could count the Epic [Save] feats and get that hypothetical divine ability's boon up to +8 to all saves.
Thanks for the help mate.
No problem.