Into the Woods

Albrecht squeezes past and starts heading down the corridor to the north. His axe, Glint, is in his hands, giving off a glow that illuminates he walls. He does not shout out the lost boy's name at this time.
 

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You follow the hall for about 15 feet to where it turns West. about 20 or so feet ahead you can see a closed door.
 

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"There is one up ahead too. And another hall." adds Umbril "Come on up."

OOC: Where does the light come from?
 

"There is one up ahead too. And another hall." adds Umbril "Come on up."

OOC: Where does the light come from?
OOC: The green glow has no visible source, but seems to be slightly brighter towards the north corridor.
 

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Not being such a bright light himself, Bimpnott says, "Which door do you think the boy is hiding behind?"
 

Albrecht grumps. "No idea; don't know if he's even up here." He looks down a t the dust on the ground, in hopes of seein footprints, but whatever marks there were have already been obscured by the passage of this group.

"Let's try 'em all." and he heads to the door closest to him. Are there locks on these doors? keys sticking out of them? If there are no locks, he opens it up.


OOC: Investigation of footprints: 1d20+2=5.
Heading to door at NE.
 

You move somewhat cautiously down the hallway, the green-lit mist swirling and eddying at every movement. Taking a quick look at the closed door, you see no lock or anything that looks like a locking mechanism.
 


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