Is Scorching Ray Too Good?

Interestingly enough, quoting from the SRD:
The rogue’s attack deals extra damage any time her target would be denied a Dexterity bonus to AC (whether the target actually has a Dexterity bonus or not), or when the rogue flanks her target. This extra damage is 1d6 at 1st level, and it increases by 1d6 every two rogue levels thereafter. Should the rogue score a critical hit with a sneak attack, this extra damage is not multiplied.

Ranged attacks can count as sneak attacks only if the target is within 30 feet.

Now, to me, I can't see anything there which says that fireball doesn't qualify for sneak attacks.

Interesting, huh?
 

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How about Magic Missile? ;)

No, really, I think it only works with weapon-like spells (isn't that explained in T&B)?

Bye
Thanee
 






apsuman said:
A flask of baking soda should not cost much. You know one of those flasks with an muscular ARM holding a HAMMER on the front.

Which says nothing for the point I was trying to make. The last guy said it should cost the same as acid, you say it shouldnt cost much, but the point remains that it isnt in the core (unless someone can find it somewhere?)

The d&d world seems to ignore the existance of bases, or at least treats both acids and bases as the same thing.

After all, Acid is one of the basic energy types, base is not mentioned at all. It could very well be that in the d&d world there are no bases ;)

I believe that in older editions a flask of wine was enough to get rid of the spell. However, given its elemental properties that would seem like coating yourself in water in order to reduce damage from a fireball (or holding a piece of ice, same thing).
 


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