World of Kulan DM
Reminder: The Earth Elemental was summoned by Caerth.
D&D Wiki said:Once free, the creature can move (including flying) at half speed. A character capable of spellcasting who is bound by the goo must make a DC 15 Concentration check to cast a spell. The goo becomes brittle and fragile after 2d4 rounds, cracking apart and losing its effectiveness. An application of universal solvent to a stuck creature dissolves the alchemical goo immediately.
If you guys want to roll a few extra Fortitude saves to have ready for each round when fighting any ghasts, I'm okay with that. But lets keep it to around 5 per combat.@Knightfall ghasts have lots of fort saves included (stench, paralysis, this unholy effect...yes, I know, metagaming ) - may I suggest we all roll 10-20 saves upfront and simply read them in order
Or you list what is needed every round so we all include it in our IC post? (this all may be irrelevant for ranged attackers)