So...options in order of preference:
1. human marshal - went to the dragons for help because something/someone (Lord Pandour?) sent him on some divination (Aeron?) - he is/was a lesser commander of the guard at the castle - his months with the dragons resulted in dragon devotee (or dragon shaman or both) levels (I need to check the progression of the Marshal class)
That's an interesting thought, but Lord Pendour died quite some time ago, and he might not have had that strong connection to the dragons of the Strandlands. Aeron is more likely. Dragon Shaman is an interesting choice and I'm fine with it.
MetaVoid said:
2. draconic creature (probably human or azurin if allowed) monk 6 / fist of the forest 3 (draconic fluff) / sacred fist (or some other monk PrC) - the idea is "the dragons are taking a hand in the current crisis" - the problem: no connection to the players that I can see
For draconic creatures, I do have a custom version of the Dragonborn that's more 4e/5e-like than 3e-like. Here's a link to the stats I've created:
Dragonborn of Harqual. I also have a homebrewed racial origin/species called the
Dragontouched. It is LA +1 and is based off of the Draconic Creature template.
The Incarnum book isn't available for this campaign. Those 'rules' only exist in a very isolate section of my world and that doesn't include the Lands of Harqual. The Draconomicon and Dragon Magic are my 'go to' sourcebooks for dragon options for Kulan.
A monk character would be interesting and there is a 'very interesting' connection to a group of monks near Carnell that could work for such a character. I'll post more about that a bit later.
MetaVoid said:
3. Bard with Mourner alternative class features (or was it PrC?!) - hazy memory hmmm...whatever, he would be from Carnell, just doing his rounds as the undertaker
The Mourner prestige class is in Dragon Magazine #311. I'm certain I have a copy of that magazine, somewhere, so I'll take a look. It should be fine.
MetaVoid said:
4. Spellthief - just thinking aloud - skill monkey with trapfinding, hopefully more interesting than plain rogue - going into Shadow dancer for always on hide in plain sight
This is a interesting choice. note, however, that the game has mainly took place in rural, wilderness, and dungeon environments. Still, there are plots that will take the PCs into the cities of the Strandlands, eventually.
MetaVoid said:
If allowed, a level of several levels of a Binder might add some extra auras/powers
While I have that book, I'm not very familiar with that class. So, let's say no for now, and we might revisit it later.
MetaVoid said:
What is the starting wealth? Or number of items?
Starting wealth is the standard amount for an 11th-level PC character, so 66,000 gp.
Sorry I didn't get back to you right away, EN World crashed on me yesterday while I was trying to write this reply.